diff options
| author | yum <yum.food.vr@gmail.com> | 2025-01-03 02:05:24 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2025-01-03 02:05:24 -0800 |
| commit | 47579d97118476d24373e19c5dd5fdfe6ae12333 (patch) | |
| tree | 5db650d9ca9a4f5d5a7c43c57d0e846d7ce8e9c6 /tooner.shader | |
| parent | 790fcbb36e1f3aa8b287338a61a3db0381dfa0ba (diff) | |
Fog now uses object coordinates
Also overhaul how emitter planes are specified. Use normal and tangent.
Diffstat (limited to 'tooner.shader')
| -rw-r--r-- | tooner.shader | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/tooner.shader b/tooner.shader index 056edb7..07ead84 100644 --- a/tooner.shader +++ b/tooner.shader @@ -3,7 +3,7 @@ Shader "yum_food/tooner" // Unity fucking sucks ass and sometimes incorrectly uses an old cached // version of the shader. Bump the nonce below to encourage it to use the // current version. - // Build nonce: 35 + // Build nonce: 36 Properties { _Color("Base color", Color) = (0.8, 0.8, 0.8, 1) @@ -957,6 +957,7 @@ Shader "yum_food/tooner" _Gimmick_Fog_00_Ray_Origin_Randomization("Enable ray origin randomization", Range(0,1)) = 1 _Gimmick_Fog_00_Lod_Half_Life("fog", Float) = 5 _Gimmick_Fog_00_Max_Brightness("max brightness", Range(0, 1)) = 1 + _Gimmick_Fog_00_LTCGI_Brightness("LTCGI brightness", Float) = 1 _Gimmick_Fog_00_Emitter_Texture("Emitter texture", 2D) = "black" {} _Gimmick_Fog_00_Emitter_Variable_Density("Enable emitter variable density", Float) = 0 @@ -966,8 +967,9 @@ Shader "yum_food/tooner" _Gimmick_Fog_00_Emitter0_Location("fog", Vector) = (0, 0, 0, 0) _Gimmick_Fog_00_Emitter0_Normal("fog", Vector) = (-1, 0, 0, 0) - _Gimmick_Fog_00_Emitter0_Scale_X("fog", Float) = 1 - _Gimmick_Fog_00_Emitter0_Scale_Y("fog", Float) = 1 + _Gimmick_Fog_00_Emitter0_Tangent("fog", Vector) = (-1, 0, 0, 0) + _Gimmick_Fog_00_Emitter0_Scale_T("fog", Float) = 1 + _Gimmick_Fog_00_Emitter0_Scale_NxT("fog", Float) = 1 _Gimmick_Fog_00_Emitter1_Enable_Static("fog", Float) = 0 _Gimmick_Fog_00_Emitter1_Location("fog", Vector) = (0, 0, 0, 0) @@ -1056,7 +1058,6 @@ Shader "yum_food/tooner" #include "tooner_lighting.cginc" ENDCG } - /* Pass { Tags { "RenderType"="Opaque" @@ -1138,7 +1139,6 @@ Shader "yum_food/tooner" #include "mochie_shadow_caster.cginc" ENDCG } - */ } CustomEditor "ToonerGUI" } |
