diff options
| author | yum <yum.food.vr@gmail.com> | 2024-09-30 00:35:30 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-09-30 00:35:30 -0700 |
| commit | 27ed5cff800c67d87025d0b43154719e92f6527e (patch) | |
| tree | 1dd6916a35c8329be766adfef08f1d48b16a9eac /tooner.shader | |
| parent | 6e34fcb7d82a7c7480768a2eadaaa5b77400ed09 (diff) | |
Add per-channel center eye fix
Diffstat (limited to 'tooner.shader')
| -rw-r--r-- | tooner.shader | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/tooner.shader b/tooner.shader index 2f1b87e..ddfc5b1 100644 --- a/tooner.shader +++ b/tooner.shader @@ -270,8 +270,6 @@ Shader "yum_food/tooner" [HideInInspector] _DstBlend ("_SrcBlend", Float) = 0 [HideInInspector] _ZWrite ("_ZWrite", Float) = 1 - _MatcapRL_Center_Eye_Correction("Apply center eye correction to matcaps and rim lighting", Float) = 0 - _Matcap0("Matcap", 2D) = "black" {} _Matcap0_Mask("Matcap mask", 2D) = "white" {} _Matcap0_Mask_Invert("Invert mask", Float) = 0.0 @@ -294,6 +292,7 @@ Shader "yum_food/tooner" _Matcap0_Overwrite_Rim_Lighting_1("Overwrite RL", Float) = 0 _Matcap0_Overwrite_Rim_Lighting_2("Overwrite RL", Float) = 0 _Matcap0_Overwrite_Rim_Lighting_3("Overwrite RL", Float) = 0 + _Matcap0_Center_Eye_Fix("Enable center eye fix", Float) = 0 _Matcap1("Matcap", 2D) = "black" {} _Matcap1_Mask("Matcap mask", 2D) = "white" {} @@ -317,6 +316,7 @@ Shader "yum_food/tooner" _Matcap1_Overwrite_Rim_Lighting_1("Overwrite RL", Float) = 0 _Matcap1_Overwrite_Rim_Lighting_2("Overwrite RL", Float) = 0 _Matcap1_Overwrite_Rim_Lighting_3("Overwrite RL", Float) = 0 + _Matcap1_Center_Eye_Fix("Enable center eye fix", Float) = 0 _Rim_Lighting0_Enabled("Enable rim lighting", Float) = 0 _Rim_Lighting0_Mode("Rim lighting mode", Float) = 0 @@ -339,6 +339,7 @@ Shader "yum_food/tooner" _Rim_Lighting0_PolarMask_Enabled("Rim lighting polar mask enabled", Float) = 0 _Rim_Lighting0_PolarMask_Theta("Rim lighting polar mask - theta", Float) = 0 _Rim_Lighting0_PolarMask_Power("Rim lighting polar mask - power", Float) = 3 + _Rim_Lighting0_Center_Eye_Fix("Enable center eye fix", Float) = 0 _Rim_Lighting1_Enabled("Enable rim lighting", Float) = 0 _Rim_Lighting1_Mode("Rim lighting mode", Float) = 0 @@ -361,6 +362,7 @@ Shader "yum_food/tooner" _Rim_Lighting1_PolarMask_Enabled("Rim lighting polar mask enabled", Float) = 0 _Rim_Lighting1_PolarMask_Theta("Rim lighting polar mask - theta", Float) = 0 _Rim_Lighting1_PolarMask_Power("Rim lighting polar mask - power", Float) = 3 + _Rim_Lighting1_Center_Eye_Fix("Enable center eye fix", Float) = 0 _Rim_Lighting2_Enabled("Enable rim lighting", Float) = 0 _Rim_Lighting2_Mode("Rim lighting mode", Float) = 0 @@ -383,6 +385,7 @@ Shader "yum_food/tooner" _Rim_Lighting2_PolarMask_Enabled("Rim lighting polar mask enabled", Float) = 0 _Rim_Lighting2_PolarMask_Theta("Rim lighting polar mask - theta", Float) = 0 _Rim_Lighting2_PolarMask_Power("Rim lighting polar mask - power", Float) = 3 + _Rim_Lighting2_Center_Eye_Fix("Enable center eye fix", Float) = 0 _Rim_Lighting3_Enabled("Enable rim lighting", Float) = 0 _Rim_Lighting3_Mode("Rim lighting mode", Float) = 0 @@ -405,6 +408,7 @@ Shader "yum_food/tooner" _Rim_Lighting3_PolarMask_Enabled("Rim lighting polar mask enabled", Float) = 0 _Rim_Lighting3_PolarMask_Theta("Rim lighting polar mask - theta", Float) = 0 _Rim_Lighting3_PolarMask_Power("Rim lighting polar mask - power", Float) = 3 + _Rim_Lighting3_Center_Eye_Fix("Enable center eye fix", Float) = 0 _OKLAB_Enabled("Enable OKLAB", Float) = 0.0 _OKLAB_Mask("Mask", 2D) = "white" {} @@ -640,7 +644,6 @@ Shader "yum_food/tooner" #include "tooner_lighting.cginc" ENDCG } - /* Pass { Tags { "RenderType"="Opaque" @@ -720,7 +723,6 @@ Shader "yum_food/tooner" #include "mochie_shadow_caster.cginc" ENDCG } - */ } CustomEditor "ToonerGUI" } |
