diff options
| author | yum <yum.food.vr@gmail.com> | 2024-11-08 13:30:50 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-11-08 13:30:50 -0800 |
| commit | 16a913ebc0d249d0e119acdb1dc9edbc9895063f (patch) | |
| tree | b0d91638b1905f4da764cf54af6e0a667ba8eb17 /tooner.shader | |
| parent | 9eb5303f72179c33025766d7a5451920b836f7ad (diff) | |
Optimize fog again
Drop fbm, it doesn't contribute as much visual interest per FLOP as
domain warping.
Diffstat (limited to 'tooner.shader')
| -rw-r--r-- | tooner.shader | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tooner.shader b/tooner.shader index d696e58..cc6c01f 100644 --- a/tooner.shader +++ b/tooner.shader @@ -646,7 +646,7 @@ Shader "yum_food/tooner" _Gimmick_Fog_00_Enable_Static("Enable fog 00", Float) = 0 _Gimmick_Fog_00_Enable_Area_Lighting("Enable fog 00 area lighting", Float) = 1 - _Gimmick_Fog_00_Noise("3D noise (RGB)", 3D) = "white" {} + _Gimmick_Fog_00_Noise("3D noise", 3D) = "white" {} _Gimmick_Fog_00_Noise_2D("2D noise", 2D) = "black" {} _Gimmick_Fog_00_Max_Ray("Max ray", Float) = 25 _Gimmick_Fog_00_Radius("Radius", Float) = 25 |
