summaryrefslogtreecommitdiffstats
path: root/oklab.cginc
diff options
context:
space:
mode:
authoryum <yum.food.vr@gmail.com>2025-01-21 19:58:34 -0800
committeryum <yum.food.vr@gmail.com>2025-01-21 19:58:34 -0800
commit4ec13bd7513f29e16ab22b7ffe7d06724c92a912 (patch)
treee82920d170455fbfade69f7487ae5f6f4d0c1dd0 /oklab.cginc
parente2911359e5acf79beb5c8359145669b96a931ab0 (diff)
Clearcoat can disable texture normals
Also: * terrain gimmick * makes some hardcoded shit into params * add alternative normal evaluation methods * stochastic method gives best results without getting into analytic normals * add FBM noise texture slot to improve perf * add initial raytrace to sphere * stabilizes appearance as camera moves * add backtracking * eliminates sharp lines without sacrificing perf * fog 00 can render on a plane now, in addition to cylinder * add epilepsy protection filter
Diffstat (limited to 'oklab.cginc')
-rw-r--r--oklab.cginc2
1 files changed, 1 insertions, 1 deletions
diff --git a/oklab.cginc b/oklab.cginc
index 0a354f3..1d255a9 100644
--- a/oklab.cginc
+++ b/oklab.cginc
@@ -29,7 +29,7 @@
#ifndef __OKLAB_INC
#define __OKLAB_INC
-#if defined(_OKLAB) || defined(_GIMMICK_LETTER_GRID_COLOR_WAVE) || defined(_GIMMICK_AL_CHROMA_00_HUE_SHIFT) || defined(_GIMMICK_FOG_00) || defined(_GIMMICK_DS2)
+#if defined(_OKLAB) || defined(_GIMMICK_LETTER_GRID_COLOR_WAVE) || defined(_GIMMICK_AL_CHROMA_00_HUE_SHIFT) || defined(_GIMMICK_FOG_00) || defined(_GIMMICK_DS2) || defined(_GIMMICK_EPILEPSY_MODE)
// Utilities relating to the OKLAB color space, as defined here:
// https://bottosson.github.io/posts/oklab/