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authoryum <yum.food.vr@gmail.com>2024-12-30 18:31:06 -0800
committeryum <yum.food.vr@gmail.com>2024-12-30 18:31:06 -0800
commit4880e4125f529496a48269eda545ca006db17646 (patch)
treeef0264bae58c0c1f8b2b33c1100502e75dc502a2 /oklab.cginc
parent2743c9640efcf79843b9c985e0b48dd4403fb804 (diff)
Begin adding gimmicks for downstairs map
Included changes: * Update LTCGI includes * Add toggle to force world lighting * Unity fucking sucks dick and balls and doesn't set LIGHTMAP_ON consistently * Add some more sdfs for raymarching * Add separate LTCGI lighting mode for avatar vs. world
Diffstat (limited to 'oklab.cginc')
-rw-r--r--oklab.cginc2
1 files changed, 1 insertions, 1 deletions
diff --git a/oklab.cginc b/oklab.cginc
index 004dbc4..0a354f3 100644
--- a/oklab.cginc
+++ b/oklab.cginc
@@ -29,7 +29,7 @@
#ifndef __OKLAB_INC
#define __OKLAB_INC
-#if defined(_OKLAB) || defined(_GIMMICK_LETTER_GRID_COLOR_WAVE) || defined(_GIMMICK_AL_CHROMA_00_HUE_SHIFT) || defined(_GIMMICK_FOG_00)
+#if defined(_OKLAB) || defined(_GIMMICK_LETTER_GRID_COLOR_WAVE) || defined(_GIMMICK_AL_CHROMA_00_HUE_SHIFT) || defined(_GIMMICK_FOG_00) || defined(_GIMMICK_DS2)
// Utilities relating to the OKLAB color space, as defined here:
// https://bottosson.github.io/posts/oklab/