diff options
| author | yum <yum.food.vr@gmail.com> | 2024-04-22 16:02:38 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-04-22 16:02:38 -0700 |
| commit | dcb15c0d7425f2b3ede070cd97ac8f1bd8386df1 (patch) | |
| tree | e17e5b620e0784226b6d24acce43c8bbcee22f1f /globals.cginc | |
Initial commit
Code bomb. Put tooner in version control.
Diffstat (limited to 'globals.cginc')
| -rw-r--r-- | globals.cginc | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/globals.cginc b/globals.cginc new file mode 100644 index 0000000..748ee04 --- /dev/null +++ b/globals.cginc @@ -0,0 +1,105 @@ +#ifndef __GLOBALS_INC +#define __GLOBALS_INC + +#include "AutoLight.cginc" + +float4 _BaseColor; +float _Metallic; +float _Roughness; + +texture2D _BaseColorTex; +texture2D _NormalTex; +texture2D _MetallicTex; +texture2D _RoughnessTex; + +float4 _PBR_Overlay_BaseColor; +float _PBR_Overlay_Metallic; +float _PBR_Overlay_Roughness; +texture2D _PBR_Overlay_BaseColorTex; +texture2D _PBR_Overlay_NormalTex; +texture2D _PBR_Overlay_MetallicTex; +texture2D _PBR_Overlay_RoughnessTex; +float _PBR_Overlay_Tex_NormalStr; + +texture2D _EmissionTex; +float _EmissionStrength; + +SamplerState linear_repeat_s; + +float _Tex_NormalStr; +float _NormalStr; + +float _Min_Brightness; +float _Max_Brightness; + +float _Alpha_Cutoff; + +float _Flatten_Mesh_Normals; +float _Confabulate_Normals; + +float _Outline_Width; +float4 _Outline_Color; +float _Outline_Emission_Strength; +texture2D _Outline_Mask; +float _Outline_Mask_Invert; + +texture2D _Glitter_Mask; +float _Glitter_Density; +float _Glitter_Amount; +float _Glitter_Speed; +float _Glitter_Seed; +float _Glitter_Brightness; +float _Glitter_Angle; + +float _Explode_Phase; + +float _Scroll_Toggle; +float _Scroll_Top; +float _Scroll_Bottom; +float _Scroll_Width; +float _Scroll_Strength; +float _Scroll_Speed; + +float _Chain_Tess_Factor; + +float _Enable_Matcap0; +texture2D _Matcap0; +texture2D _Matcap0_Mask; +float _Matcap0_Mask_Invert; +float _Matcap0Str; +float _Matcap0Mode; + +float _Enable_Matcap1; +texture2D _Matcap1; +texture2D _Matcap1_Mask; +float _Matcap1_Mask_Invert; +float _Matcap1Str; +float _Matcap1Mode; + +float _Rim_Lighting_Enabled; +float _Rim_Lighting_Mode; +float3 _Rim_Lighting_Color; +texture2D _Rim_Lighting_Mask; +float _Rim_Lighting_Mask_Invert; +float _Rim_Lighting_Center; +float _Rim_Lighting_Power; +float _Rim_Lighting_Strength; + +float _OKLAB_Enabled; +texture2D _OKLAB_Mask; +float _OKLAB_Lightness_Shift; +float _OKLAB_Chroma_Shift; +float _OKLAB_Hue_Shift; + +float _Clones_Enabled; +float _Clones_Count; +float _Clones_dx; + +float _UVScroll_Enabled; +texture2D _UVScroll_Mask; +float _UVScroll_U_Speed; +float _UVScroll_V_Speed; +texture2D _UVScroll_Alpha; + +#endif + |
