diff options
| author | yum <yum.food.vr@gmail.com> | 2024-12-30 18:31:06 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-12-30 18:31:06 -0800 |
| commit | 4880e4125f529496a48269eda545ca006db17646 (patch) | |
| tree | ef0264bae58c0c1f8b2b33c1100502e75dc502a2 /Third_Party/at.pimaker.ltcgi/Shaders/LTCGI_config.cginc | |
| parent | 2743c9640efcf79843b9c985e0b48dd4403fb804 (diff) | |
Begin adding gimmicks for downstairs map
Included changes:
* Update LTCGI includes
* Add toggle to force world lighting
* Unity fucking sucks dick and balls and doesn't set LIGHTMAP_ON
consistently
* Add some more sdfs for raymarching
* Add separate LTCGI lighting mode for avatar vs. world
Diffstat (limited to 'Third_Party/at.pimaker.ltcgi/Shaders/LTCGI_config.cginc')
| -rw-r--r-- | Third_Party/at.pimaker.ltcgi/Shaders/LTCGI_config.cginc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Third_Party/at.pimaker.ltcgi/Shaders/LTCGI_config.cginc b/Third_Party/at.pimaker.ltcgi/Shaders/LTCGI_config.cginc index 1ddb38a..e64f5a3 100644 --- a/Third_Party/at.pimaker.ltcgi/Shaders/LTCGI_config.cginc +++ b/Third_Party/at.pimaker.ltcgi/Shaders/LTCGI_config.cginc @@ -73,7 +73,7 @@ const float LUT_BIAS = 0.5/LUT_SIZE; #define LTCGI_STATIC_UNIFORMS // Allow statically textured lights. -//#define LTCGI_STATIC_TEXTURES +#define LTCGI_STATIC_TEXTURES // Enable support for cylindrical screens. //#define LTCGI_CYLINDER |
