diff options
| author | yum <yum.food.vr@gmail.com> | 2024-05-13 10:54:57 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-05-13 10:54:57 -0700 |
| commit | 69a2a65710a11cbd7bfa88e35fba89c5eb412b11 (patch) | |
| tree | 6d2fa8e5069783936759d85b3a58bf45ca104af2 /Third_Party/at.pimaker.ltcgi/Editor/LTCGI_ControllerHelpers.cs | |
| parent | 1a4298d33de4420b22c723144a1afbe9a3c61b59 (diff) | |
Remove everything except headers, LICENSE and README from LTCGIv0.0.0
Diffstat (limited to 'Third_Party/at.pimaker.ltcgi/Editor/LTCGI_ControllerHelpers.cs')
| -rw-r--r-- | Third_Party/at.pimaker.ltcgi/Editor/LTCGI_ControllerHelpers.cs | 146 |
1 files changed, 0 insertions, 146 deletions
diff --git a/Third_Party/at.pimaker.ltcgi/Editor/LTCGI_ControllerHelpers.cs b/Third_Party/at.pimaker.ltcgi/Editor/LTCGI_ControllerHelpers.cs deleted file mode 100644 index 26ee25b..0000000 --- a/Third_Party/at.pimaker.ltcgi/Editor/LTCGI_ControllerHelpers.cs +++ /dev/null @@ -1,146 +0,0 @@ -#if UNITY_EDITOR -using System; -using System.Collections.Generic; -using System.Linq; -using UnityEditor; -using UnityEngine; -using UnityEngine.Rendering; -#endif - -namespace pi.LTCGI -{ - #if UNITY_EDITOR - public partial class LTCGI_Controller - { - public enum AudioLinkAvailability - { - NeedsCheck, - Unavailable, - AvailableAsset, - AvailablePackage, - } - internal static AudioLinkAvailability audioLinkAvailable = AudioLinkAvailability.NeedsCheck; - public static AudioLinkAvailability AudioLinkAvailable { - get { - if (audioLinkAvailable == AudioLinkAvailability.NeedsCheck) - { - if (System.IO.File.Exists("Packages/com.llealloo.audiolink/Runtime/Shaders/AudioLink.cginc")) - { - audioLinkAvailable = AudioLinkAvailability.AvailablePackage; - } - else if (System.IO.File.Exists("Assets/AudioLink/Shaders/AudioLink.cginc")) - { - audioLinkAvailable = AudioLinkAvailability.AvailableAsset; - } - else - { - audioLinkAvailable = AudioLinkAvailability.Unavailable; - } - } - return audioLinkAvailable; - } - } - - public enum LTCGIRuntimeMode - { - Standalone, - VRChatWorld, - VRChatAvatar, - } - public static LTCGIRuntimeMode RuntimeMode - { - get - { - #if VRC_SDK_VRCSDK3 - if (System.IO.Directory.Exists("Packages\\com.vrchat.avatars")) - return LTCGIRuntimeMode.VRChatAvatar; - else - return LTCGIRuntimeMode.VRChatWorld; - #else - return LTCGIRuntimeMode.Standalone; - #endif - } - } - - private float[] GetMaskForRenderer(LTCGI_Screen[] screens, Renderer r) - { - // mask is reversed! 1 = not visible, 0 = visible - Func<bool, float> b = cond => cond ? 1.0f : 0.0f; - return Enumerable.Range(0, screens.Length) - .Select(si => { - switch (screens[si].RendererMode) - { - case RendererMode.OnlyListed: - return b(!screens[si].RendererList.Contains(r)); - case RendererMode.ExcludeListed: - return b(screens[si].RendererList.Contains(r)); - case RendererMode.Distance: - var screenPos = screens[si].transform.position; - var point = r.bounds.ClosestPoint(screenPos); - var dist = Vector3.Distance(point, screenPos); - return b(dist > screens[si].RendererDistance); - default: // RendererMode.All - return b(false); - } - }) - .ToArray(); - } - - private void SetTextureImporterToLightmap(Texture2D texture) - { - if (null == texture) return; - string assetPath = AssetDatabase.GetAssetPath(texture); - var importer = AssetImporter.GetAtPath(assetPath) as TextureImporter; - if (importer != null && importer.textureType != TextureImporterType.Lightmap) - { - importer.textureType = TextureImporterType.Lightmap; - importer.mipmapEnabled = false; - importer.SaveAndReimport(); - AssetDatabase.Refresh(); - } - } - - private void SetMeshImporterFormat(Mesh mesh, bool readable) - { - if (mesh == null) return; - string assetPath = AssetDatabase.GetAssetPath(mesh); - if (string.IsNullOrEmpty(assetPath)) return; - var importer = AssetImporter.GetAtPath(assetPath) as ModelImporter; - if (importer != null && importer.isReadable != readable) - { - importer.isReadable = readable; - Debug.Log("LTCGI: Read/Write set for Model " + assetPath); - importer.SaveAndReimport(); - } - } - - private void SetTextureImporterFormat(Texture2D texture, bool readable) - { - if (texture == null) return; - string assetPath = AssetDatabase.GetAssetPath(texture); - var importer = AssetImporter.GetAtPath(assetPath) as TextureImporter; - if (importer != null && importer.isReadable != readable) - { - importer.isReadable = readable; - Debug.Log("LTCGI: Read/Write set for Texture " + assetPath); - importer.SaveAndReimport(); - } - } - - private Texture2D ReadIntoTexture2D(RenderTexture renderTex) - { - Texture2D tex = new Texture2D(renderTex.width, renderTex.height, TextureFormat.RGBA32, false, true); - RenderTexture.active = renderTex; - tex.ReadPixels(new Rect(0, 0, renderTex.width, renderTex.height), 0, 0); - tex.Apply(); - RenderTexture.active = null; - return tex; - } - - private bool IsEditorOnly(GameObject obj) - { - return obj.tag == "EditorOnly"; - } - } - #endif -}
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