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authoryum <yum.food.vr@gmail.com>2024-05-13 10:54:57 -0700
committeryum <yum.food.vr@gmail.com>2024-05-13 10:54:57 -0700
commit69a2a65710a11cbd7bfa88e35fba89c5eb412b11 (patch)
tree6d2fa8e5069783936759d85b3a58bf45ca104af2 /Third_Party/at.pimaker.ltcgi/Editor/LTCGI_ControllerHelpers.cs
parent1a4298d33de4420b22c723144a1afbe9a3c61b59 (diff)
Remove everything except headers, LICENSE and README from LTCGIv0.0.0
Diffstat (limited to 'Third_Party/at.pimaker.ltcgi/Editor/LTCGI_ControllerHelpers.cs')
-rw-r--r--Third_Party/at.pimaker.ltcgi/Editor/LTCGI_ControllerHelpers.cs146
1 files changed, 0 insertions, 146 deletions
diff --git a/Third_Party/at.pimaker.ltcgi/Editor/LTCGI_ControllerHelpers.cs b/Third_Party/at.pimaker.ltcgi/Editor/LTCGI_ControllerHelpers.cs
deleted file mode 100644
index 26ee25b..0000000
--- a/Third_Party/at.pimaker.ltcgi/Editor/LTCGI_ControllerHelpers.cs
+++ /dev/null
@@ -1,146 +0,0 @@
-#if UNITY_EDITOR
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using UnityEditor;
-using UnityEngine;
-using UnityEngine.Rendering;
-#endif
-
-namespace pi.LTCGI
-{
- #if UNITY_EDITOR
- public partial class LTCGI_Controller
- {
- public enum AudioLinkAvailability
- {
- NeedsCheck,
- Unavailable,
- AvailableAsset,
- AvailablePackage,
- }
- internal static AudioLinkAvailability audioLinkAvailable = AudioLinkAvailability.NeedsCheck;
- public static AudioLinkAvailability AudioLinkAvailable {
- get {
- if (audioLinkAvailable == AudioLinkAvailability.NeedsCheck)
- {
- if (System.IO.File.Exists("Packages/com.llealloo.audiolink/Runtime/Shaders/AudioLink.cginc"))
- {
- audioLinkAvailable = AudioLinkAvailability.AvailablePackage;
- }
- else if (System.IO.File.Exists("Assets/AudioLink/Shaders/AudioLink.cginc"))
- {
- audioLinkAvailable = AudioLinkAvailability.AvailableAsset;
- }
- else
- {
- audioLinkAvailable = AudioLinkAvailability.Unavailable;
- }
- }
- return audioLinkAvailable;
- }
- }
-
- public enum LTCGIRuntimeMode
- {
- Standalone,
- VRChatWorld,
- VRChatAvatar,
- }
- public static LTCGIRuntimeMode RuntimeMode
- {
- get
- {
- #if VRC_SDK_VRCSDK3
- if (System.IO.Directory.Exists("Packages\\com.vrchat.avatars"))
- return LTCGIRuntimeMode.VRChatAvatar;
- else
- return LTCGIRuntimeMode.VRChatWorld;
- #else
- return LTCGIRuntimeMode.Standalone;
- #endif
- }
- }
-
- private float[] GetMaskForRenderer(LTCGI_Screen[] screens, Renderer r)
- {
- // mask is reversed! 1 = not visible, 0 = visible
- Func<bool, float> b = cond => cond ? 1.0f : 0.0f;
- return Enumerable.Range(0, screens.Length)
- .Select(si => {
- switch (screens[si].RendererMode)
- {
- case RendererMode.OnlyListed:
- return b(!screens[si].RendererList.Contains(r));
- case RendererMode.ExcludeListed:
- return b(screens[si].RendererList.Contains(r));
- case RendererMode.Distance:
- var screenPos = screens[si].transform.position;
- var point = r.bounds.ClosestPoint(screenPos);
- var dist = Vector3.Distance(point, screenPos);
- return b(dist > screens[si].RendererDistance);
- default: // RendererMode.All
- return b(false);
- }
- })
- .ToArray();
- }
-
- private void SetTextureImporterToLightmap(Texture2D texture)
- {
- if (null == texture) return;
- string assetPath = AssetDatabase.GetAssetPath(texture);
- var importer = AssetImporter.GetAtPath(assetPath) as TextureImporter;
- if (importer != null && importer.textureType != TextureImporterType.Lightmap)
- {
- importer.textureType = TextureImporterType.Lightmap;
- importer.mipmapEnabled = false;
- importer.SaveAndReimport();
- AssetDatabase.Refresh();
- }
- }
-
- private void SetMeshImporterFormat(Mesh mesh, bool readable)
- {
- if (mesh == null) return;
- string assetPath = AssetDatabase.GetAssetPath(mesh);
- if (string.IsNullOrEmpty(assetPath)) return;
- var importer = AssetImporter.GetAtPath(assetPath) as ModelImporter;
- if (importer != null && importer.isReadable != readable)
- {
- importer.isReadable = readable;
- Debug.Log("LTCGI: Read/Write set for Model " + assetPath);
- importer.SaveAndReimport();
- }
- }
-
- private void SetTextureImporterFormat(Texture2D texture, bool readable)
- {
- if (texture == null) return;
- string assetPath = AssetDatabase.GetAssetPath(texture);
- var importer = AssetImporter.GetAtPath(assetPath) as TextureImporter;
- if (importer != null && importer.isReadable != readable)
- {
- importer.isReadable = readable;
- Debug.Log("LTCGI: Read/Write set for Texture " + assetPath);
- importer.SaveAndReimport();
- }
- }
-
- private Texture2D ReadIntoTexture2D(RenderTexture renderTex)
- {
- Texture2D tex = new Texture2D(renderTex.width, renderTex.height, TextureFormat.RGBA32, false, true);
- RenderTexture.active = renderTex;
- tex.ReadPixels(new Rect(0, 0, renderTex.width, renderTex.height), 0, 0);
- tex.Apply();
- RenderTexture.active = null;
- return tex;
- }
-
- private bool IsEditorOnly(GameObject obj)
- {
- return obj.tag == "EditorOnly";
- }
- }
- #endif
-} \ No newline at end of file