diff options
| author | yum <yum.food.vr@gmail.com> | 2024-05-13 10:54:57 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-05-13 10:54:57 -0700 |
| commit | 69a2a65710a11cbd7bfa88e35fba89c5eb412b11 (patch) | |
| tree | 6d2fa8e5069783936759d85b3a58bf45ca104af2 /Third_Party/at.pimaker.ltcgi/Adapters/Editor/LTCGI_USharpVideoAdapterAutoSetup.cs_disabled | |
| parent | 1a4298d33de4420b22c723144a1afbe9a3c61b59 (diff) | |
Remove everything except headers, LICENSE and README from LTCGIv0.0.0
Diffstat (limited to 'Third_Party/at.pimaker.ltcgi/Adapters/Editor/LTCGI_USharpVideoAdapterAutoSetup.cs_disabled')
| -rw-r--r-- | Third_Party/at.pimaker.ltcgi/Adapters/Editor/LTCGI_USharpVideoAdapterAutoSetup.cs_disabled | 92 |
1 files changed, 0 insertions, 92 deletions
diff --git a/Third_Party/at.pimaker.ltcgi/Adapters/Editor/LTCGI_USharpVideoAdapterAutoSetup.cs_disabled b/Third_Party/at.pimaker.ltcgi/Adapters/Editor/LTCGI_USharpVideoAdapterAutoSetup.cs_disabled deleted file mode 100644 index 4a71ca3..0000000 --- a/Third_Party/at.pimaker.ltcgi/Adapters/Editor/LTCGI_USharpVideoAdapterAutoSetup.cs_disabled +++ /dev/null @@ -1,92 +0,0 @@ -#if UNITY_EDITOR && UDONSHARP -using System.Linq; -using UnityEditor; -using UnityEngine; -using UnityEngine.SceneManagement; -using UdonSharpEditor; -using UdonSharp.Video; - -namespace pi.LTCGI -{ - public class LTCGI_USharpVideoAdapterAutoSetup : ILTCGI_AutoSetup - { - private static readonly Vector2 DefaultScale = new Vector2(7.63f, 4.2925f); - - public LTCGI_USharpVideoAdapterAutoSetup() - { - } - - public GameObject AutoSetupEditor(LTCGI_Controller controller) - { - #pragma warning disable 618 - var usharpPlayers = SceneManager.GetActiveScene().GetRootGameObjects() - .SelectMany(sceneRoot => sceneRoot.GetUdonSharpComponentsInChildren<USharpVideoPlayer>()); - #pragma warning restore 618 - var first = true; - foreach (var player in usharpPlayers) - { - if (first) - { - EditorGUILayout.LabelField("Detected U# Video Players in scene:"); - first = false; - } - if (GUILayout.Button($"Auto-Configure '{VRC.Core.ExtensionMethods.GetHierarchyPath(player.gameObject.transform)}'")) - { - var adapter = new GameObject("LTCGI_USharpVideoAdapter"); - adapter.transform.parent = controller.transform; - adapter.transform.position = player.transform.position; - adapter.transform.rotation = player.transform.rotation; - - var script = adapter.AddUdonSharpComponent<LTCGI_USharpVideoAdapter>(); - #pragma warning disable 618 - script.UpdateProxy(); - #pragma warning restore 618 - script.VideoPlayer = player; - script.CRT = AssetDatabase.LoadAssetAtPath<CustomRenderTexture>(AssetDatabase.GUIDToAssetPath("802e4542fd374664aa4d0858e525b454") /* LTCGI_BlitCRT.asset */); - - controller.VideoTexture = script.CRT; - - // attempt to read standby texture from player - #pragma warning disable 618 - var handler = player.GetUdonSharpComponentInChildren<VideoScreenHandler>(); - #pragma warning restore 618 - if (handler != null) - { - script.StandbyTexture = handler.standbyTexture; - } - else - { - script.StandbyTexture = AssetDatabase.LoadAssetAtPath<Texture2D>(AssetDatabase.GUIDToAssetPath("68718da77206620438ca14e29cefa6fb") /* black1px.png */); - } - #pragma warning disable 618 - script.ApplyProxyModifications(); - #pragma warning restore 618 - - var quad = GameObject.CreatePrimitive(PrimitiveType.Quad); - quad.transform.parent = adapter.transform; - quad.transform.localScale = DefaultScale * player.transform.lossyScale; - quad.transform.localEulerAngles = Vector3.zero; - quad.transform.localPosition = Vector3.zero; - quad.transform.GetComponent<MeshRenderer>().enabled = false; - Component.DestroyImmediate(quad.transform.GetComponent<Collider>()); - quad.name = "LTCGI Video Screen"; - - var ltcgi = quad.AddComponent<LTCGI_Screen>(); - ltcgi.ColorMode = ColorMode.Texture; - ltcgi.Specular = true; - ltcgi.Diffuse = true; // LTC Diffuse by default - ltcgi.TextureIndex = 0; - - EditorUtility.DisplayDialog("Auto-Configure", "Auto-Configured LTCGI_USharpVideoAdapter. Please make sure the 'LTCGI Video Screen' object has the same position, rotation and scale in your scene as your actual video screen.", "OK"); - EditorGUIUtility.PingObject(quad); - - return adapter; - } - } - - return null; - } - } -} - -#endif
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