diff options
| author | yum <yum.food.vr@gmail.com> | 2024-10-04 16:38:29 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-10-04 16:40:24 -0700 |
| commit | 54cf2749759045b646282c5e28139510d3e7783e (patch) | |
| tree | 87b3ca6906bc7e50d5863d66eeb24b40a592b059 /MochieStandardBRDF.cginc | |
| parent | 2abd9eab29964137a9b77365486aaa210b9217f5 (diff) | |
Add audiolink chroma gimmick
Enable displaying chroma as a solid color on the base/forward pass
and/or the outline pass.
Also:
* add optional mask for mochie reflection strength
* update README with dev instructions
Diffstat (limited to 'MochieStandardBRDF.cginc')
| -rw-r--r-- | MochieStandardBRDF.cginc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/MochieStandardBRDF.cginc b/MochieStandardBRDF.cginc index 2dd5c94..1bf85c6 100644 --- a/MochieStandardBRDF.cginc +++ b/MochieStandardBRDF.cginc @@ -86,7 +86,7 @@ half4 BRDF1_Mochie_PBS ( half3 diffColor, half3 specColor, half oneMinusReflectivity, half smoothness, half3 normal, half3 viewDir, half3 worldPos, half2 screenUVs, half4 screenPos, half metallic, half thickness, half3 ssColor, half atten, float2 lightmapUV, float3 vertexColor, - UnityLight light, UnityIndirect gi) + UnityLight light, UnityIndirect gi, float reflection_strength) { half perceptualRoughness = SmoothnessToPerceptualRoughness(smoothness); @@ -138,7 +138,7 @@ half4 BRDF1_Mochie_PBS ( diffCol = diffColor * (gi.diffuse + light.color * lerp(diffuseTerm, wrappedDiffuse, thickness)); half3 specCol = specularTerm * light.color * FresnelTerm (specColor, lh) * _SpecularStrength; - half3 reflCol = surfaceReduction * gi.specular * FresnelLerp (specColor, grazingTerm, lerp(1, nv, _FresnelStrength*_UseFresnel)) * _ReflectionStrength; + half3 reflCol = surfaceReduction * gi.specular * FresnelLerp (specColor, grazingTerm, lerp(1, nv, _FresnelStrength*_UseFresnel)) * reflection_strength; #if SSR_ENABLED half4 ssrCol = GetSSR(worldPos, viewDir, reflect(-viewDir, normal), normal, smoothness, diffColor, metallic, screenUVs, screenPos); ssrCol.rgb *= _SSRStrength; |
