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authoryum <yum.food.vr@gmail.com>2025-01-19 13:25:52 -0800
committeryum <yum.food.vr@gmail.com>2025-01-19 13:25:52 -0800
commitffc4bb2c80582cd81aa801bff9c274d833076ae6 (patch)
treef733af8b33b4c980386d2a3f2d533b8ce8611403 /Editor
parentbee103e89fc83030bfc0251db5a78bb153042e1f (diff)
Add terrain gimmick (ds2_11) and analytic fog (fog01)
Diffstat (limited to 'Editor')
-rw-r--r--Editor/tooner.cs133
1 files changed, 133 insertions, 0 deletions
diff --git a/Editor/tooner.cs b/Editor/tooner.cs
index 310cfa6..a100027 100644
--- a/Editor/tooner.cs
+++ b/Editor/tooner.cs
@@ -1909,6 +1909,73 @@ public class ToonerGUI : ShaderGUI {
EditorGUI.indentLevel -= 1;
}
+ if (Mathf.Round(choice) == 11) {
+ EditorGUI.indentLevel += 1;
+
+ bc = FindProperty("_Gimmick_DS2_11_Fog_Enable");
+ enabled = (bc.floatValue != 0.0);
+ EditorGUI.BeginChangeCheck();
+ enabled = Toggle("Fog enable", enabled);
+ EditorGUI.EndChangeCheck();
+ bc.floatValue = enabled ? 1.0f : 0.0f;
+
+ if (enabled) {
+ bc = FindProperty("_Gimmick_DS2_11_Fog_Density");
+ FloatProperty(bc, "Fog density");
+ bc = FindProperty("_Gimmick_DS2_11_Fog_Sun_Direction");
+ VectorProperty(bc, "Fog sun direction");
+ bc = FindProperty("_Gimmick_DS2_11_Fog_Sun_Exponent");
+ FloatProperty(bc, "Fog sun exponent");
+ bc = FindProperty("_Gimmick_DS2_11_Fog_Color");
+ ColorProperty(bc, "Fog color");
+ bc = FindProperty("_Gimmick_DS2_11_Fog_Sun_Color");
+ ColorProperty(bc, "Fog sun color");
+ }
+
+ bc = FindProperty("_Gimmick_DS2_11_Snow_Color");
+ ColorProperty(bc, "Snow color");
+ bc = FindProperty("_Gimmick_DS2_11_Snowline");
+ FloatProperty(bc, "Snowline");
+ bc = FindProperty("_Gimmick_DS2_11_Snowline_Width");
+ FloatProperty(bc, "Snowline width");
+ bc = FindProperty("_Gimmick_DS2_11_Snowline_Noise_Scale");
+ FloatProperty(bc, "Snowline noise scale");
+ bc = FindProperty("_Gimmick_DS2_11_Rock_Color");
+ ColorProperty(bc, "Rock color");
+ bc = FindProperty("_Gimmick_DS2_11_Rockline");
+ FloatProperty(bc, "Rockline");
+ bc = FindProperty("_Gimmick_DS2_11_Rockline_Width");
+ FloatProperty(bc, "Rockline width");
+ bc = FindProperty("_Gimmick_DS2_11_Rockline_Noise_Scale");
+ FloatProperty(bc, "Rockline noise scale");
+ bc = FindProperty("_Gimmick_DS2_11_Grass_Color");
+ ColorProperty(bc, "Grass color");
+ bc = FindProperty("_Gimmick_DS2_11_Alpha");
+ RangeProperty(bc, "Alpha");
+ bc = FindProperty("_Gimmick_DS2_11_XZ_Offset");
+ VectorProperty(bc, "XZ offset");
+
+ bc = FindProperty("_Gimmick_DS2_11_Distance_Culling_Enable");
+ enabled = (bc.floatValue != 0.0);
+ EditorGUI.BeginChangeCheck();
+ enabled = Toggle("Distance culling enable", enabled);
+ EditorGUI.EndChangeCheck();
+ bc.floatValue = enabled ? 1.0f : 0.0f;
+
+ if (enabled) {
+ EditorGUI.indentLevel += 1;
+
+ bc = FindProperty("_Gimmick_DS2_11_Activation_Center");
+ VectorProperty(bc, "Activation center");
+ bc = FindProperty("_Gimmick_DS2_11_Activation_Radius");
+ FloatProperty(bc, "Activation radius");
+
+ EditorGUI.indentLevel -= 1;
+ }
+
+ EditorGUI.indentLevel -= 1;
+ }
+
EditorGUI.indentLevel -= 1;
}
@@ -1997,6 +2064,24 @@ public class ToonerGUI : ShaderGUI {
EditorGUI.EndChangeCheck();
bc.floatValue = enabled ? 1.0f : 0.0f;
+ bc = FindProperty("_Trochoid_Distance_Culling_Enable");
+ enabled = (bc.floatValue != 0.0);
+ EditorGUI.BeginChangeCheck();
+ enabled = Toggle("Distance culling enable", enabled);
+ EditorGUI.EndChangeCheck();
+ bc.floatValue = enabled ? 1.0f : 0.0f;
+
+ if (enabled) {
+ EditorGUI.indentLevel += 1;
+
+ bc = FindProperty("_Trochoid_Activation_Center");
+ VectorProperty(bc, "Activation center");
+ bc = FindProperty("_Trochoid_Activation_Radius");
+ FloatProperty(bc, "Activation radius");
+
+ EditorGUI.indentLevel -= 1;
+ }
+
EditorGUI.indentLevel -= 1;
}
@@ -2491,6 +2576,53 @@ public class ToonerGUI : ShaderGUI {
EditorGUI.indentLevel -= 1;
}
+ void DoGimmickFog1() {
+ MaterialProperty bc;
+
+ bc = FindProperty("_Gimmick_Fog_01_Enable_Static");
+ bool enabled = (bc.floatValue != 0.0);
+ EditorGUI.BeginChangeCheck();
+ enabled = Toggle("Fog 01", enabled);
+ EditorGUI.EndChangeCheck();
+ bc.floatValue = enabled ? 1.0f : 0.0f;
+ SetKeyword("_GIMMICK_FOG_01", enabled);
+
+ if (!enabled) {
+ return;
+ }
+ EditorGUI.indentLevel += 1;
+
+ bc = FindProperty("_Gimmick_Fog_01_Density");
+ RangeProperty(bc, "Density");
+ bc = FindProperty("_Gimmick_Fog_01_Sun_Direction");
+ VectorProperty(bc, "Sun direction");
+ bc = FindProperty("_Gimmick_Fog_01_Color");
+ ColorProperty(bc, "Color");
+ bc = FindProperty("_Gimmick_Fog_01_Sun_Color");
+ ColorProperty(bc, "Sun color");
+ bc = FindProperty("_Gimmick_Fog_01_Sun_Exponent");
+ FloatProperty(bc, "Sun exponent");
+ bc = FindProperty("_Gimmick_Fog_01_Distance_Culling_Enable");
+ enabled = (bc.floatValue != 0.0);
+ EditorGUI.BeginChangeCheck();
+ enabled = Toggle("Distance culling enable", enabled);
+ EditorGUI.EndChangeCheck();
+ bc.floatValue = enabled ? 1.0f : 0.0f;
+
+ if (enabled) {
+ EditorGUI.indentLevel += 1;
+
+ bc = FindProperty("_Gimmick_Fog_01_Activation_Center");
+ VectorProperty(bc, "Activation center");
+ bc = FindProperty("_Gimmick_Fog_01_Activation_Radius");
+ FloatProperty(bc, "Activation radius");
+
+ EditorGUI.indentLevel -= 1;
+ }
+
+ EditorGUI.indentLevel -= 1;
+ }
+
void DoGimmickAurora() {
MaterialProperty bc;
@@ -2616,6 +2748,7 @@ public class ToonerGUI : ShaderGUI {
DoGimmickLetterGrid2();
DoGimmickAudiolinkChroma00();
DoGimmickFog0();
+ DoGimmickFog1();
DoGimmickAurora();
DoGimmickGerstnerWater();
DoClones();