diff options
| author | yum <yum.food.vr@gmail.com> | 2024-08-24 14:42:42 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-08-24 14:42:42 -0700 |
| commit | d5a45df4a443cd562ebbe96137b669723bd31bf0 (patch) | |
| tree | 184671c4a6dfda094eca7eff106376b635fea8fd /Editor | |
| parent | aef9d5734f80d68e6f9d5843a40799c219afad3f (diff) | |
Switch to SampleBias for everything
Also add a global slider for it.
Diffstat (limited to 'Editor')
| -rw-r--r-- | Editor/tooner.cs | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/Editor/tooner.cs b/Editor/tooner.cs index 23fdafa..c3732cd 100644 --- a/Editor/tooner.cs +++ b/Editor/tooner.cs @@ -1613,11 +1613,10 @@ public class ToonerGUI : ShaderGUI { bc, "Shadows strength"); - bc = FindProperty("_Mip_Multiplier"); + bc = FindProperty("_Global_Sample_Bias"); editor.FloatProperty( bc, - "Mipmap multiplier"); - bc.floatValue = (float) Math.Max(1E-6, bc.floatValue); + "Global mipmap bias"); bc = FindProperty("_Proximity_Dimming_Enable_Static"); bool enabled = bc.floatValue > 1E-6; |
