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authoryum <yum.food.vr@gmail.com>2024-07-15 00:36:05 -0700
committeryum <yum.food.vr@gmail.com>2024-07-15 00:36:05 -0700
commitd4a703fffb2de50d43c25c4b607b7c7b252fd70e (patch)
treef8c25ed1505a06855ae8941a0749a983eeab049a /Editor
parent2af60b243f15a4aa609176a6b0259bb4d2f1984f (diff)
Add Toon shading mode
Same as "realistic" except spherical harmonics all get the same normal. Approach derived from Poiyomi Toon shader.
Diffstat (limited to 'Editor')
-rw-r--r--Editor/tooner.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/Editor/tooner.cs b/Editor/tooner.cs
index e7fdf6b..adc0fca 100644
--- a/Editor/tooner.cs
+++ b/Editor/tooner.cs
@@ -476,7 +476,8 @@ public class ToonerGUI : ShaderGUI {
enum NormalsMode {
Flat,
Spherical,
- Realistic
+ Realistic,
+ Toon
};
void DoShadingMode() {