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| author | yum <yum.food.vr@gmail.com> | 2024-10-12 19:15:38 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-10-12 19:15:38 -0700 |
| commit | 48f9510d85d88dba9feb345f9a5e800c287b27b7 (patch) | |
| tree | 3d0d0ca8c4835ece84bcf4ab505d9f2b57453750 /Editor | |
| parent | b9f48ca0af6bf8189a979f86005dbf5a9b504e2f (diff) | |
Try 8x8x8 red only texture
Diffstat (limited to 'Editor')
| -rw-r--r-- | Editor/generate_3d_noise.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Editor/generate_3d_noise.cs b/Editor/generate_3d_noise.cs index 4352d99..13cdf70 100644 --- a/Editor/generate_3d_noise.cs +++ b/Editor/generate_3d_noise.cs @@ -39,7 +39,7 @@ public class WhiteNoiseTextureGenerator : EditorWindow private void GenerateWhiteNoiseTexture() { - Texture3D texture = new Texture3D(textureWidth, textureHeight, textureDepth, TextureFormat.RGBA32, false); + Texture3D texture = new Texture3D(textureWidth, textureHeight, textureDepth, TextureFormat.R8, false); Color[] colors = new Color[textureWidth * textureHeight * textureDepth]; for (int z = 0; z < textureDepth; z++) |
