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authoryum <yum.food.vr@gmail.com>2024-12-16 10:18:59 -0800
committeryum <yum.food.vr@gmail.com>2024-12-16 10:18:59 -0800
commit07a94ee97d02aa31b428cbc1f67dc7f8ae58a403 (patch)
tree6da50596814c971f954f94f4401d545e276eb766 /Editor
parentf27c89c6ba69ad7abbe60b03e0cc4ccc75f24369 (diff)
Fix clearcoat
Diffstat (limited to 'Editor')
-rw-r--r--Editor/shader_inliner.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Editor/shader_inliner.cs b/Editor/shader_inliner.cs
index cecf9b8..679dd92 100644
--- a/Editor/shader_inliner.cs
+++ b/Editor/shader_inliner.cs
@@ -55,7 +55,7 @@ public class ShaderInliner : EditorWindow
File.WriteAllText(outputShaderPath, inlinedShader);
AssetDatabase.Refresh();
- EditorUtility.DisplayDialog("Success", $"Inlined shader saved to:\n{outputShaderPath}", "OK");
+ //EditorUtility.DisplayDialog("Success", $"Inlined shader saved to:\n{outputShaderPath}", "OK");
}
private string ProcessShader(string content, string basePath)