| Commit message (Collapse) | Author | Age |
| | |
|
| |
|
|
|
|
|
|
| |
* Refactor shader code to make development easier. Templates are now
as small as possible.
* Update scaling code. Use Unity scaling instead of a blendshape.
* Check in a fuckton of shader FOSS. Mostly unused.
* Update TaSTT.fbx. Now has 6 faces instead of 2.
|
| |
|
|
|
|
| |
Users can now use PBR textures on their custom backplate!
* Update TaSTT.fbx: UV map aspect ratio matches board
|
| |
|
|
|
|
|
| |
Add a new shader to make the box a little prettier.
* Reduce material slots required from 2 to 1
* Add rounding to edge of box
|
|
|
The GUI can now generate guid.map and animations.
|