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path: root/UnityAssets/Materials/TaSTT_Backplate.mat
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* Update Unity materialsyum2023-01-25
| | | | | | * Render at 3k render queue to avoid clashing with avatar meshes * Set reasonable shader defaults * Remove unused material
* Check in `World Constraint.prefab`yum2022-12-20
| | | | Can simply drag this into hierarchy & update reset target.
* GUI: "Finish" avatar generation workflowyum2022-12-20
GUI now generates parameters & menu. Still need to handle write defaults. * Add capability to append to avatar parameters & menu * Install canned Unity assets, shaders, and fonts in avatar folder * Check in materials for ease of use * Bugfix: correctly label menu/parameters file pickers