| Commit message (Collapse) | Author | Age |
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Enable host armature instead of relying on a TaSTT parameter.
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It's a little buggy; it likes to overwrite cells on the board. No idea
why.
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* Shorten animations to 1 frame
* Eliminate fx internal transition delays
* These were causing the shader parameters to interpolate, causing the
inconsistent / flickering letters I was seeing
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Per the VRC docs, state behaviors may not execute if the total length of
time in the state is < 0.02 seconds. Adding a 2-frame 'Do Nothing'
animation to the top of every layer seems to help with stability.
*shrug*
More cleanup:
* Generate a unique return-home transition for each terminal state
instead of reusing the same one.
* Use globally unique state names in animator.
* All animations are at least 2 frames long.
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