diff options
Diffstat (limited to 'libtastt.py')
| -rw-r--r-- | libtastt.py | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/libtastt.py b/libtastt.py index a9b9fe8..4fc273b 100644 --- a/libtastt.py +++ b/libtastt.py @@ -256,11 +256,11 @@ def generateFXController(anim: libunity.UnityAnimator) -> typing.Dict[int, libun layers = {} for i in range(0, generate_utils.NUM_LAYERS): anim.addParameter(generate_utils.getLayerParam(i), int) - for j in range(0, generate_utils.INDEX_BITS): - anim.addParameter(generate_utils.getSelectParam(i, j), bool) layer = anim.addLayer(generate_utils.getLayerName(i)) layers[i] = layer + for i in range(0, generate_utils.INDEX_BITS): + anim.addParameter(generate_utils.getSelectParam(i), bool) return layers @@ -289,7 +289,7 @@ def generateFXLayer(which_layer: int, anim: libunity.UnityAnimator, layer: state = s0_states[s0] s0_state_transition = anim.addTransition(state) - s0_param = generate_utils.getSelectParam(which_layer, 0) + s0_param = generate_utils.getSelectParam(0) anim.addTransitionBooleanCondition(active_state, s0_state_transition, s0_param, s0 != 0) @@ -305,7 +305,7 @@ def generateFXLayer(which_layer: int, anim: libunity.UnityAnimator, layer: state = s1_states[s0][s1] s1_state_transition = anim.addTransition(state) - s1_param = generate_utils.getSelectParam(which_layer, 1) + s1_param = generate_utils.getSelectParam(1) anim.addTransitionBooleanCondition(s0_states[s0], s1_state_transition, s1_param, s1 != 0) @@ -323,7 +323,7 @@ def generateFXLayer(which_layer: int, anim: libunity.UnityAnimator, layer: state = s2_states[s0][s1][s2] s2_state_transition = anim.addTransition(state) - s2_param = generate_utils.getSelectParam(which_layer, 2) + s2_param = generate_utils.getSelectParam(2) anim.addTransitionBooleanCondition(s1_states[s0][s1], s2_state_transition, s2_param, s2 != 0) @@ -343,7 +343,7 @@ def generateFXLayer(which_layer: int, anim: libunity.UnityAnimator, layer: state = s3_states[s0][s1][s2][s3] s3_state_transition = anim.addTransition(state) - s3_param = generate_utils.getSelectParam(which_layer, 3) + s3_param = generate_utils.getSelectParam(3) anim.addTransitionBooleanCondition(s2_states[s0][s1][s2], s3_state_transition, s3_param, s3 != 0) |
