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-rw-r--r--Scripts/generate_utils.py3
-rw-r--r--Scripts/libtastt.py2
2 files changed, 2 insertions, 3 deletions
diff --git a/Scripts/generate_utils.py b/Scripts/generate_utils.py
index 7d231f9..ccc92fc 100644
--- a/Scripts/generate_utils.py
+++ b/Scripts/generate_utils.py
@@ -26,8 +26,7 @@ class Config():
def layerNeedsParity(self, which_layer):
num_cells = self.BOARD_ROWS * self.BOARD_COLS
layers_in_last_region = num_cells % self.CHARS_PER_SYNC
- float_result = num_cells / self.CHARS_PER_SYNC
- if which_layer >= layers_in_last_region:
+ if layers_in_last_region > 0 and which_layer >= layers_in_last_region:
return True
else:
return False
diff --git a/Scripts/libtastt.py b/Scripts/libtastt.py
index 4b4dda9..81baa8b 100644
--- a/Scripts/libtastt.py
+++ b/Scripts/libtastt.py
@@ -761,7 +761,7 @@ def generateFXLayer(which_layer: int, anim: libunity.UnityAnimator, layer:
dummy_param = generate_utils.getDummyParam()
anim.addTransitionBooleanCondition(state,
home_state_transition, dummy_param, False)
-
+
if generate_utils.config.layerNeedsParity(which_layer):
# There may be layers which never write to the text box. In this case,
# when those layers are turned on to write to that last region, they