diff options
| -rw-r--r-- | steamvr.py | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/steamvr.py b/steamvr.py new file mode 100644 index 0000000..0682e46 --- /dev/null +++ b/steamvr.py @@ -0,0 +1,69 @@ +#!/usr/bin/env python3 + +# python3 -m pip install openvr +# License: BSD-3.0 (requires showing notice in binary distributions) +import openvr as vr +import time + +EVENT_NONE = 0 +EVENT_RISING_EDGE = 1 +EVENT_FALLING_EDGE = 2 + +class SessionState: + def __init__(self): + self.system = vr.init(vr.VRApplication_Background) + self.last_packet = 0 + # Whether the configured input event is high or low. + self.event_high = False + +def getState() -> SessionState: + return SessionState() + +# Checks if the given button on the given controller is pressed. +# Defaults to joystick click / left hand. +# Returns three values: +# 0 - button not pressed +# 1 - button rising edge +# 2 - button falling edge +def pollButtonPress( + session_state: SessionState, + controller: vr.ETrackedControllerRole = vr.TrackedControllerRole_LeftHand, + button: vr.EVRButtonId = vr.k_EButton_Axis0 + ) -> int: + lh_idx = session_state.system.getTrackedDeviceIndexForControllerRole(vr.TrackedControllerRole_LeftHand) + #print("Left hand device idx: {}".format(lh_idx)) + + got_state, state = session_state.system.getControllerState(lh_idx) + if not got_state: + return EVENT_NONE + + if state.unPacketNum == session_state.last_packet: + return EVENT_NONE + + #print("button pressed: %016x" % state.ulButtonPressed) + # This is the ID of event for the joystick being clicked. + joy_click = vr.k_EButton_Axis0 + joy_click_mask = (1 << joy_click) + ret = EVENT_NONE + if (state.ulButtonPressed & joy_click_mask) != 0: + if not session_state.event_high: + ret = EVENT_RISING_EDGE + session_state.event_high = True + elif session_state.event_high: + session_state.event_high = False + ret = EVENT_FALLING_EDGE + return ret + +if __name__ == "__main__": + session_state = SessionState() + while True: + time.sleep(0.1) + + event = pollButtonPress(session_state) + if event == EVENT_RISING_EDGE: + print("rising edge") + elif event == EVENT_FALLING_EDGE: + print("falling edge") + + + |
