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authoryum <yum.food.vr@gmail.com>2022-10-02 17:24:17 -0700
committeryum <yum.food.vr@gmail.com>2022-10-02 17:24:17 -0700
commit9222e7e9a21704dd6083adf8f53ce4437ba64a74 (patch)
tree01edac9c00bfa46200a897ebf0a947006a20f13b /template.anim
parent704fd9a64fb8a8b1e929700c3e7413f8c3aaa2c2 (diff)
Add 'Do Nothing' animation
Per the VRC docs, state behaviors may not execute if the total length of time in the state is < 0.02 seconds. Adding a 2-frame 'Do Nothing' animation to the top of every layer seems to help with stability. *shrug* More cleanup: * Generate a unique return-home transition for each terminal state instead of reusing the same one. * Use globally unique state names in animator. * All animations are at least 2 frames long.
Diffstat (limited to 'template.anim')
-rw-r--r--template.anim20
1 files changed, 19 insertions, 1 deletions
diff --git a/template.anim b/template.anim
index ee84cea..367f5d3 100644
--- a/template.anim
+++ b/template.anim
@@ -6,7 +6,7 @@ AnimationClip:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: template
+ m_Name: %ANIMATION_NAME%
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
@@ -29,6 +29,15 @@ AnimationClip:
weightedMode: 0
inWeight: 0
outWeight: 0
+ - serializedVersion: 3
+ time: 0.033333335
+ value: %LETTER_VALUE%
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 136
+ weightedMode: 0
+ inWeight: 0
+ outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@@ -85,6 +94,15 @@ AnimationClip:
weightedMode: 0
inWeight: 0
outWeight: 0
+ - serializedVersion: 3
+ time: 0.033333335
+ value: %LETTER_VALUE%
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 136
+ weightedMode: 0
+ inWeight: 0
+ outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4