diff options
| author | yum <yum.food.vr@gmail.com> | 2022-11-06 19:10:45 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2022-11-06 19:10:45 -0800 |
| commit | fe7e51db4c341f9510351e9b3942430f6d44edf2 (patch) | |
| tree | cf4cf819b5e297b38d3bdce3e67464cf0dcc16ff /libunity.py | |
| parent | bb69deff8d484746af56a57fbbb3592ae65749d4 (diff) | |
Fix set_noop_anim
fileID check intended to avoid overwriting blendtree animations was too
broad and excluded regular unassigned animations. This was causing an
issue where the display would flicker or fail to show any new text at
all.
Diffstat (limited to 'libunity.py')
| -rw-r--r-- | libunity.py | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/libunity.py b/libunity.py index 5ff23cd..4e5c591 100644 --- a/libunity.py +++ b/libunity.py @@ -912,7 +912,8 @@ class UnityAnimator(): motion = node.mapping['AnimatorState'].mapping['m_Motion'] replace = False - if "fileID" in motion.mapping.keys(): + if "fileID" in motion.mapping.keys() and \ + motion.mapping["fileID"] != "0": continue if "guid" in motion.mapping.keys() and \ |
