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authoryum <yum.food.vr@gmail.com>2022-10-15 16:48:52 -0700
committeryum <yum.food.vr@gmail.com>2022-10-15 17:47:05 -0700
commit3059967c75a41ed79b40ed3f84adbb874b0c3a33 (patch)
tree6af7d2001a4b8d99ce6d58543d9988d727288845 /libunity.py
parentc35d06f5eef2618287cda2c978dcf97d9fc5f319 (diff)
Fix animations: renamed prefab from CustomSTT to TaSTT
Also: * Check in toggle on/off animations * Add toggle parameter * libunity bug: getUniqueId() was calling allocateId() incorrectly * Remove osc_ctrl `client` global * Fix transcribe.py text encoding
Diffstat (limited to 'libunity.py')
-rw-r--r--libunity.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/libunity.py b/libunity.py
index 1ae4f9b..9d7fac0 100644
--- a/libunity.py
+++ b/libunity.py
@@ -421,7 +421,7 @@ class UnityAnimator():
if anchor in self.id_mapping.keys():
return self.id_mapping[anchor]
- new_id = allocateId(classId(anchor))
+ new_id = self.allocateId(classId(anchor))
self.id_mapping[anchor] = new_id
return new_id