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| author | yum <yum.food.vr@gmail.com> | 2022-11-08 00:09:59 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2022-11-08 00:09:59 -0800 |
| commit | 2efc87a7180ec6e92127d22d1a3eb8c44fd392db (patch) | |
| tree | 0c8c6ace7d3b3752cdc67ee98bbb43a9ecec18cd /libunity.py | |
| parent | 77c6f366b2f81c60ed67e2fa6dc92df451e4229c (diff) | |
Update fonts
English, Japanese, Chinese, and Korean should look much better now.
French, German, and Spanish look like shit now, because I haven't
figured out how to best make Noto Sans stay within its bounding box.
* Use Noto Sans for most things
* Simplify how we enable unicode blocks & assign fonts to them
* Increase string matching window to 300. Works better in real-world
test.
Diffstat (limited to 'libunity.py')
0 files changed, 0 insertions, 0 deletions
