diff options
| author | yum <yum.food.vr@gmail.com> | 2022-10-02 17:24:16 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2022-10-02 17:24:16 -0700 |
| commit | 704fd9a64fb8a8b1e929700c3e7413f8c3aaa2c2 (patch) | |
| tree | 0906bf698d1f4a20eff581ec7a7ea465975b0eaa /generate.sh | |
| parent | f09f444a9c5761da6e6e115e1cddc10a79faa53a (diff) | |
Add parameters to resize board (likely broken)
... and a bunch of bugfixes:
* Shader is now transparent
* Simplify shader row/column calculation
* Add punctuation to texture
* Fix generate.sh
* Add lorum_ipsum.txt
* Fix how long text is scrolled
* Simplify encoding logic in osc_ctrl.py
Diffstat (limited to 'generate.sh')
| -rw-r--r-- | generate.sh | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/generate.sh b/generate.sh index a476f24..2d668b0 100644 --- a/generate.sh +++ b/generate.sh @@ -6,12 +6,14 @@ set -o xtrace echo 'Generating animations' -./generate_animations +./generate_animations.sh +set +o xtrace echo 'Tab into unity and wait for it to import animations, then press enter.' echo echo 'This is necessary because the FX layer will reference animations by ' -echo 'their Unity GUID which is generated during import.' +echo 'their Unity GUID, which is generated during import.' +set -o xtrace read -r line echo 'Generating FX layer' |
