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authoryum <yum.food.vr@gmail.com>2022-10-27 16:00:22 -0700
committeryum <yum.food.vr@gmail.com>2022-10-27 16:00:22 -0700
commitfd7ea2f72a486888c30726a2482fcc1f7fce9378 (patch)
treecae0ee99fca59d65062074a546c3975404f7ad89 /dev_cheatsheat.txt
parenteefa14c431efa4e3bc16cafbcb004e41622c2411 (diff)
Add fast clear animation
The old clear mechanism would write an empty cell in every layer, which would take (0.3 seconds) * (11 layers) == about 3 seconds. The new mechanism drives an animation which overwrites every character slot simultaneously, taking only 0.1 seconds. A nice ~30x speedup. * Fix the transcription exponential backoff logic. Saying new things will reset the delay to the minimum again. * Clearing the board will also reset the transcription delay back to the minimum. * Tune the noise detection minimum to 0.2 instead of 0.1. Speaking softly into the mic seems to fail to exceed the 0.1 threshold pretty often.
Diffstat (limited to 'dev_cheatsheat.txt')
-rw-r--r--dev_cheatsheat.txt5
1 files changed, 3 insertions, 2 deletions
diff --git a/dev_cheatsheat.txt b/dev_cheatsheat.txt
index db9697f..cf9f39a 100644
--- a/dev_cheatsheat.txt
+++ b/dev_cheatsheat.txt
@@ -10,9 +10,10 @@ Combining TaSTT_fx with a normal animator
date
rm -rf generated/animations
./libunity.py guid_map --project_root=$(cd ..; pwd) --save_to guid.map
-#./libtastt.py gen_anims
+./libtastt.py gen_anims
./libtastt.py gen_fx > TaSTT_fx.controller
-./libunity.py merge --fx0 ../FXGeneric.controller --fx1 ../FXSpecific.controller > FX0.controller
+#./libunity.py merge --fx0 ../FXGeneric.controller --fx1 ../FXSpecific.controller > FX0.controller
+cp ../FXGeneric.controller FX0.controller
./libunity.py add_toggle --fx0 FX0.controller > FX1.controller
./libunity.py merge --fx0 FX1.controller --fx1 TaSTT_fx.controller > FX2.controller
./libunity.py set_noop_anim --fx0 FX2.controller --guid_map guid.map > FX3.controller