diff options
| author | yum <yum.food.vr@gmail.com> | 2022-12-20 17:26:52 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2022-12-20 17:26:52 -0800 |
| commit | ca6de504ba85a587180e700837d57ef3c7e702eb (patch) | |
| tree | 9019b41748a514fd5af2a8ee8d0f92f388b35f38 /UnityAssets/Materials/TaSTT_Text.mat | |
| parent | 7eb372a02afdbbea593d1f02ddae3e2d12fae5cf (diff) | |
Check in `World Constraint.prefab`
Can simply drag this into hierarchy & update reset target.
Diffstat (limited to 'UnityAssets/Materials/TaSTT_Text.mat')
| -rw-r--r-- | UnityAssets/Materials/TaSTT_Text.mat | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/UnityAssets/Materials/TaSTT_Text.mat b/UnityAssets/Materials/TaSTT_Text.mat index 48bdc8e..8b1c64b 100644 --- a/UnityAssets/Materials/TaSTT_Text.mat +++ b/UnityAssets/Materials/TaSTT_Text.mat @@ -8,7 +8,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: TaSTT_Text - m_Shader: {fileID: 4800000, guid: a3f87e43080789749bf8e3ef431b6040, type: 3} + m_Shader: {fileID: 4800000, guid: feba055fa9e7f9543aaae032a30ec878, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 |
