diff options
| author | yum <yum.food.vr@gmail.com> | 2023-08-30 17:13:19 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2023-08-30 17:13:19 -0700 |
| commit | 358f3ed8c44bbe45d8f4546afeeb0afaae85ea8b (patch) | |
| tree | bb49a94c72668aff16b104de089a3c90436e67ac /Sounds/aiueo/e.wav | |
| parent | 444914a701628ca2d1937f8d5cc9a714b478917c (diff) | |
Continue work on in-game audio, revert steamvr.py
We now play arpeggiated *chords* of vowels instead of one, allowing for
a denser audio feedback mechanism.
Diffstat (limited to 'Sounds/aiueo/e.wav')
| -rw-r--r-- | Sounds/aiueo/e.wav | bin | 79406 -> 38654 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/Sounds/aiueo/e.wav b/Sounds/aiueo/e.wav Binary files differindex 50f9acf..5bcebf5 100644 --- a/Sounds/aiueo/e.wav +++ b/Sounds/aiueo/e.wav |
