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authoryum <yum.food.vr@gmail.com>2023-08-10 18:46:02 -0700
committeryum <yum.food.vr@gmail.com>2023-08-10 18:46:04 -0700
commitc6335e21f7b0b7bf8f0d05eef5ea854fbf560666 (patch)
treed30ebac74a51cc0b2630420096d3ba3248725631 /Shaders
parent9949b4f695ce53903ea07353b4aa9b577a549749 (diff)
Bump up ray marching steps
Performance impact remains to be seen.
Diffstat (limited to 'Shaders')
-rw-r--r--Shaders/ray_march.cginc2
1 files changed, 1 insertions, 1 deletions
diff --git a/Shaders/ray_march.cginc b/Shaders/ray_march.cginc
index 609e5d4..af4d1a4 100644
--- a/Shaders/ray_march.cginc
+++ b/Shaders/ray_march.cginc
@@ -206,7 +206,7 @@ float4 stt_ray_march(float3 ro, float3 rd, inout v2f v2f_i, inout float depth)
float3 current_position = 0;
float distance_to_closest = 1;
- #define STT_RAY_MARCH_STEPS 32
+ #define STT_RAY_MARCH_STEPS 64
float obj_id;
float2 text_uv;