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| author | yum <yum.food.vr@gmail.com> | 2022-12-22 23:10:37 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2022-12-24 12:13:07 -0800 |
| commit | 50d327b83b496085ec91e31100d12f5f60c7d4ac (patch) | |
| tree | 239431b51e578f2188e6cf4c70ca8905390e72be /Shaders | |
| parent | 6f2c1dace46a68620bc61a732a2f43252bd5d3ba (diff) | |
GUI: expose chars per sync, bytes per char
Users can now control how many characters they send per sync event, as
well as the number of bytes used to represent each character.
This gives them the power to pick between faster paging and fewer sync
params.
International users must use 2 bytes per char (at least for now).
* package.ps1: don't distribute the gigantic TTF files, just the bitmaps
Diffstat (limited to 'Shaders')
0 files changed, 0 insertions, 0 deletions
