summaryrefslogtreecommitdiffstats
path: root/Shaders/poi.cginc
diff options
context:
space:
mode:
authoryum <yum.food.vr@gmail.com>2025-07-23 22:53:08 -0700
committeryum <yum.food.vr@gmail.com>2025-07-23 22:53:08 -0700
commit4539f87e36cb3ca554e1e174c19206b552107c57 (patch)
tree6f9aca818989773cc10f3c465224a07f847eb279 /Shaders/poi.cginc
parentf6b93a20d754579008076e85f5c0a97e1bcbc258 (diff)
Delete unused filesv1.0.0-beta00
Diffstat (limited to 'Shaders/poi.cginc')
-rw-r--r--Shaders/poi.cginc60
1 files changed, 0 insertions, 60 deletions
diff --git a/Shaders/poi.cginc b/Shaders/poi.cginc
deleted file mode 100644
index 87382bb..0000000
--- a/Shaders/poi.cginc
+++ /dev/null
@@ -1,60 +0,0 @@
-#ifndef __POI_INC__
-#define __POI_INC__
-
-/*
-MIT License
-
-Copyright (c) 2018 King Arthur
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in all
-copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-*/
-
-static const float Epsilon = 1e-10;
-float3 RGBtoHCV(in float3 RGB)
-{
- // Based on work by Sam Hocevar and Emil Persson
- float4 P = (RGB.g < RGB.b) ? float4(RGB.bg, -1.0, 2.0 / 3.0) : float4(RGB.gb, 0.0, -1.0 / 3.0);
- float4 Q = (RGB.r < P.x) ? float4(P.xyw, RGB.r) : float4(RGB.r, P.yzx);
- float C = Q.x - min(Q.w, Q.y);
- float H = abs((Q.w - Q.y) / (6 * C + Epsilon) + Q.z);
- return float3(H, C, Q.x);
-}
-
-float3 RGBtoHSV(in float3 RGB)
-{
- float3 HCV = RGBtoHCV(RGB);
- float S = HCV.y / (HCV.z + Epsilon);
- return float3(HCV.x, S, HCV.z);
-}
-
-float3 HUEtoRGB(in float H)
-{
- float R = abs(H * 6 - 3) - 1;
- float G = 2 - abs(H * 6 - 2);
- float B = 2 - abs(H * 6 - 4);
- return saturate(float3(R, G, B));
-}
-
-float3 HSVtoRGB(in float3 HSV)
-{
- float3 RGB = HUEtoRGB(HSV.x);
- return ((RGB - 1) * HSV.y + 1) * HSV.z;
-}
-
-#endif // __POI_INC__