diff options
| author | yum <yum.food.vr@gmail.com> | 2023-08-09 18:54:17 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2023-08-09 18:54:17 -0700 |
| commit | 3bf013dc3b5479f4fbb458d44801403afe0bb1d2 (patch) | |
| tree | d91ef918797b2036e1005afa1e9b221d293b696f /Shaders/TaSTT.shader | |
| parent | 1285caf31578d758c2b52b915eedb17cc12a1826 (diff) | |
Add ray-marched custom chatbox
* Refactor shader code to make development easier. Templates are now
as small as possible.
* Update scaling code. Use Unity scaling instead of a blendshape.
* Check in a fuckton of shader FOSS. Mostly unused.
* Update TaSTT.fbx. Now has 6 faces instead of 2.
Diffstat (limited to 'Shaders/TaSTT.shader')
| -rw-r--r-- | Shaders/TaSTT.shader | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/Shaders/TaSTT.shader b/Shaders/TaSTT.shader deleted file mode 100644 index 8b13789..0000000 --- a/Shaders/TaSTT.shader +++ /dev/null @@ -1 +0,0 @@ - |
