diff options
| author | yum <yum.food.vr@gmail.com> | 2023-09-01 00:06:20 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2023-09-01 00:07:06 -0700 |
| commit | cb44e4744ac82d1d35547d12254cfea09dc63fae (patch) | |
| tree | 8496d64bb441643287c1396e57b1e577b5e15b4a /Scripts/transcribe.py | |
| parent | 62b8dfa0e315f0d960afe20e116fb4ca3d59a08a (diff) | |
Add Unity panel toggle for phonemes (in-game audio indicator)
If not set, the prefab will have its audio sources removed.
Diffstat (limited to 'Scripts/transcribe.py')
| -rw-r--r-- | Scripts/transcribe.py | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/Scripts/transcribe.py b/Scripts/transcribe.py index 2605bd3..0eeb1de 100644 --- a/Scripts/transcribe.py +++ b/Scripts/transcribe.py @@ -475,7 +475,8 @@ def transcribeAudio(audio_state): audio_state.transcribe_no_change_count = 0 audio_state.transcribe_sleep_duration = audio_state.transcribe_sleep_duration_min_s -def sendAudio(audio_state, estate: EmotesState): +def sendAudio(audio_state): + estate = EmotesState() while audio_state.run_app == True: text = audio_state.filtered_text if audio_state.cfg["use_builtin"]: @@ -699,7 +700,6 @@ def readControllerInput(audio_state): # whisper/__init__.py. Examples: tiny, base, small, medium. def transcribeLoop(config_path: str): cfg = app_config.getConfig(config_path) - estate = EmotesState() generate_utils.config.BYTES_PER_CHAR = int(cfg["bytes_per_char"]) generate_utils.config.CHARS_PER_SYNC = int(cfg["chars_per_sync"]) @@ -793,13 +793,11 @@ def transcribeLoop(config_path: str): download_root = model_root, local_files_only = download_it) - transcribe_audio_thd = threading.Thread( - target = transcribeAudio, - args = [audio_state]) + transcribe_audio_thd = threading.Thread(target = transcribeAudio, args = [audio_state]) transcribe_audio_thd.daemon = True transcribe_audio_thd.start() - send_audio_thd = threading.Thread(target = sendAudio, args = [audio_state, estate]) + send_audio_thd = threading.Thread(target = sendAudio, args = [audio_state]) send_audio_thd.daemon = True send_audio_thd.start() |
