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| author | yum <yum.food.vr@gmail.com> | 2023-02-02 18:00:18 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2023-02-13 14:36:25 -0800 |
| commit | 1cb5bdfe8cba6fe4647448cd3cf0c63ecbd7dfc2 (patch) | |
| tree | e338264fbf6f75911246ca61c934110e00f144c8 /Scripts/generate_params.py | |
| parent | 7c6894614dcc3ebc5d4c8839b64f4da761b5ccf0 (diff) | |
Finish emotes
Emotes require 2 bytes per char. They're encoded into the region
[0xE000, infinity). The texture is 4k, and uses 1k vertical pixels
per emote segment, for a maximum of 32 segments.
* Reduce volume of noise indicator by 90%. Quiet is probably better.
Might want to add a volume slider idk.
* Bugfix: emotes without a transparency channel now work
* Address a couple Unity performance complaints about the shader
Diffstat (limited to 'Scripts/generate_params.py')
0 files changed, 0 insertions, 0 deletions
