diff options
| author | yum <yum.food.vr@gmail.com> | 2023-06-28 23:50:34 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2023-06-28 23:50:34 -0700 |
| commit | 3b10d3ab3073af2ed716d1607bb92394bb8817fc (patch) | |
| tree | 47832ebee674f2e3c852548d3e05e2074202308f /GUI | |
| parent | b1efbf5ce1ebd584796d4a57cf9c7b6517f91fac (diff) | |
Fix race condition around audio frames dropping
onAudioFramesAvailable would bail out if audio_state.audio_paused is
set, preventing frames from being dropped. This would cause
transcriptions to get repeated sometimes.
Now that frame dropping code always runs.
Also adjust the code structure of the keyboard/VR input handlers to be
more similar.
Diffstat (limited to 'GUI')
0 files changed, 0 insertions, 0 deletions
