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authoryum <yum.food.vr@gmail.com>2023-02-02 01:02:03 -0800
committeryum <yum.food.vr@gmail.com>2023-02-13 14:36:20 -0800
commit7c6894614dcc3ebc5d4c8839b64f4da761b5ccf0 (patch)
tree6232b86b09190fd162aeb67229da359971b2e517 /Fonts/Bitmaps
parent2fc3b1b978b6e24814e9de7200865b912108bd34 (diff)
Begin work adding emotes
Done: * Users can add images to Fonts/Emotes/ * The basename of that image ('clueless.png' becomes 'clueless') is the keyword to make the image show up in game. * Fix a bug in the shader where letters on the 2nd texture and later would have UV outside of [0.0, 1.0] Not yet implemented: * transcribed words are encoded using emotes mapping
Diffstat (limited to 'Fonts/Bitmaps')
-rw-r--r--Fonts/Bitmaps/emotes.png.meta116
1 files changed, 116 insertions, 0 deletions
diff --git a/Fonts/Bitmaps/emotes.png.meta b/Fonts/Bitmaps/emotes.png.meta
new file mode 100644
index 0000000..c2bc609
--- /dev/null
+++ b/Fonts/Bitmaps/emotes.png.meta
@@ -0,0 +1,116 @@
+fileFormatVersion: 2
+guid: 054057c5bf512e842854e6746e754159
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 11
+ mipmaps:
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+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 1
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
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+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
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+ wrapW: 1
+ nPOTScale: 1
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 0
+ spriteTessellationDetail: -1
+ textureType: 0
+ textureShape: 1
+ singleChannelComponent: 0
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ applyGammaDecoding: 0
+ platformSettings:
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+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 4096
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+ textureCompression: 2
+ compressionQuality: 50
+ crunchedCompression: 0
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+ overridden: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ - serializedVersion: 3
+ buildTarget: Standalone
+ maxTextureSize: 4096
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+ spriteSheet:
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