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authoryum <yum.food.vr@gmail.com>2023-07-03 18:44:43 -0700
committeryum <yum.food.vr@gmail.com>2023-07-03 19:36:13 -0700
commit76ae7c28ea6224b2c919122d5dc71bcc00a0ecaa (patch)
tree9723fd02715d747cfc439d1f66d36821a56069e9 /BrowserSource/Proxy/Utils.h
parent7888ccc96d001512dd3bdc01f299856e86c876f5 (diff)
Begin work on proxy server
Create a simple server with 3 endpoints: * /create_session: Create a session and return its identifier. * /set_transcript: Update a session's transcript. * /get_transcript: Fetch a session's transcript. Right now the session ID provides authentication *and* authorization. There is no public/private ID so you have to trust whoever you share your ID with. IDs are long and generated by the server, so it should be somewhat secure against low-effort hacking. Other updates: * Drop whisper_requirements.txt - no longer needed. * Vendor curl to make it easier to interact with the server. TODO: * Fuzz test the server.
Diffstat (limited to 'BrowserSource/Proxy/Utils.h')
-rw-r--r--BrowserSource/Proxy/Utils.h31
1 files changed, 31 insertions, 0 deletions
diff --git a/BrowserSource/Proxy/Utils.h b/BrowserSource/Proxy/Utils.h
new file mode 100644
index 0000000..af5bc65
--- /dev/null
+++ b/BrowserSource/Proxy/Utils.h
@@ -0,0 +1,31 @@
+#pragma once
+
+#include <random>
+#include <string>
+#include <array>
+
+std::string RandomString(std::size_t length) {
+ static const std::array<char, 62> characters{
+ {
+ '0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
+ 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J',
+ 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T',
+ 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd',
+ 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n',
+ 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x',
+ 'y', 'z'
+ }
+ };
+
+ std::random_device rd;
+ std::default_random_engine generator(rd());
+ std::uniform_int_distribution<> distribution(0, characters.size() - 1);
+
+ std::string random_string;
+
+ for (std::size_t i = 0; i < length; ++i) {
+ random_string += characters[distribution(generator)];
+ }
+
+ return random_string;
+}