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authoryum <yum.food.vr@gmail.com>2023-01-22 16:40:04 -0800
committeryum <yum.food.vr@gmail.com>2023-01-22 16:40:04 -0800
commit9329d64f991b8b3289af22e4c2eedb09a97c5640 (patch)
treed182851e302471dd753bacdead08abac583ceb55
parent1c056bf385d2c48f6e4f77da513060c04415252c (diff)
Bugfix: shader now respects bytes per charv0.3.1
-rw-r--r--GUI/GUI/GUI/Frame.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/GUI/GUI/GUI/Frame.cpp b/GUI/GUI/GUI/Frame.cpp
index f9c7998..3ce6603 100644
--- a/GUI/GUI/GUI/Frame.cpp
+++ b/GUI/GUI/GUI/Frame.cpp
@@ -847,7 +847,7 @@ void Frame::OnGenerateFX(wxCommandEvent& event)
unity_c.fx_path = unity_animator_path.string();
unity_c.params_path = unity_parameters_path.string();
unity_c.menu_path = unity_menu_path.string();
- unity_c.bytes_per_char = chars_per_sync;
+ unity_c.bytes_per_char = bytes_per_char;
unity_c.chars_per_sync = chars_per_sync;
unity_c.rows = rows;
unity_c.cols = cols;