diff options
| author | yum <yum.food.vr@gmail.com> | 2023-06-27 01:47:53 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2023-06-27 01:50:40 -0700 |
| commit | 8ff761153b7de23a9556f2af179ab3bf4b9849a5 (patch) | |
| tree | 0c7b2a1c54e5ccab6f5b6ad45207c5071ec69afc | |
| parent | 40e0202f5954c475c9c48155b95bc4dc67433242 (diff) | |
Add grey background to browser src
Should improve legibility.
* Update README
| -rw-r--r-- | BrowserSource/index.html | 1 | ||||
| -rw-r--r-- | README.md | 15 |
2 files changed, 9 insertions, 7 deletions
diff --git a/BrowserSource/index.html b/BrowserSource/index.html index d3ab777..000f366 100644 --- a/BrowserSource/index.html +++ b/BrowserSource/index.html @@ -32,6 +32,7 @@ success: function(data) { var transcript = data.transcript; $('#transcript').html(transcript); + $('#transcript').css("background-color", "#00000080"); }, error: function(jqXHR, textStatus, errorThrown) { console.error('Error getting transcript: ', textStatus, errorThrown); @@ -56,6 +56,7 @@ Basic controls: * Custom textbox requires as few as 65 parameter bits * Transcription doesn't affect VRChat framerate much, since VRC is heavily CPU-bound. Performance impact when not speaking is negligible. +* Browser source. Use with OBS! * Multi-language support. * Japanese, Korean, and Chinese glyphs included, among many other languages. * Full list of Unicode blocks is defined in @@ -286,8 +287,8 @@ features and bugfixes will likely continue in the "completed" state. 1. ~~Error detection & correction.~~ DONE 2. ~~Text-to-text interface. Type in terminal, show in game.~~ DONE 3. ~~Speech-to-text interface. Speak out loud, show in game.~~ DONE - 4. Translation into non-English. Whisper natively supports translating N - languages into English, but not the other way around. + 4. ~~Translation into non-English. Whisper natively supports translating N + languages into English, but not the other way around.~~ DONE 5. Display text in overlay. Enables (1) lower latency view of TaSTT's transcription state; (2) checking transcriptions ahead of time; (3) checking transcriptions without having to see the board in game. @@ -300,8 +301,8 @@ features and bugfixes will likely continue in the "completed" state. keybinds.~~ DONE 9. One-click upgrade. Fetch latest stable release, copy over virtual env and UI configs, relaunch. - 10. Browser source for OBS. Blocker: the transcription layer doesn't handle - long pauses well. + 10. ~~Browser source for OBS. Blocker: the transcription layer doesn't handle + long pauses well.~~ DONE 11. Test suite. Some long representative transcripts with mechanical word error rate (WER) calculation. 4. Optimization @@ -326,8 +327,8 @@ features and bugfixes will likely continue in the "completed" state. The other encoding scheme is thus ~2.5 times more efficient. This could be used to significantly speed up sync times. (Thanks, Noppers for the idea!) - 6. Use Const-Me/Whisper for transcription. - 7. Implement beam search in Const-Me/Whisper. + 6. ~~Use Const-Me/Whisper for transcription.~~ WON'T DO + 7. ~~Implement beam search in Const-Me/Whisper.~~ WON'T DO 5. Bugfixes 1. ~~The whisper STT says "Thank you." when there's no audio?~~ DONE 2. JP and CN transcription does not work in the GUI due to encoding issues. @@ -335,5 +336,5 @@ features and bugfixes will likely continue in the "completed" state. 1. Smooth scrolling. 2. ~~Infinite scrolling.~~ DONE 3. ~~Sound indicator, maybe like animal crossing :)~~ DONE - 4. Support texture-based PBR shading + 4. ~~Support texture-based PBR shading~~ DONE |
