#pragma once#include"Tensor.h"namespaceDirectCompute{// This class reshapes some of the model’s tensor, immediately after they’re loaded.// That feature is used on all AMD GPUs.classReshaper{CComPtr<ID3D11Buffer>constantBuffer;HRESULTcreateConstants();public:~Reshaper();HRESULTmakePanels(Tensor&tensor,eDataTypedataType);};}