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Diffstat (limited to 'WhisperNet/API/eModelImplementation.cs')
| -rw-r--r-- | WhisperNet/API/eModelImplementation.cs | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/WhisperNet/API/eModelImplementation.cs b/WhisperNet/API/eModelImplementation.cs new file mode 100644 index 0000000..1b0a079 --- /dev/null +++ b/WhisperNet/API/eModelImplementation.cs @@ -0,0 +1,25 @@ +namespace Whisper +{ + /// <summary>Implementation value for the <see cref="Library.loadModel(string, eModelImplementation)" /> factory function</summary> + public enum eModelImplementation: uint + { + /// <summary>GPGPU implementation based on Direct3D 11.0 compute shaders</summary> + GPU = 1, + + /// <summary>A hybrid implementation which uses DirectCompute for encode, and decodes on CPU</summary> + /// <remarks> + /// <para>The build of the native DLL included into this nuget package doesn’t implement this version.<br/> + /// To enable, edit <c>stdafx.h</c> in Whisper project, change the value of <c>BUILD_HYBRID_VERSION</c> macro from zero to one, and build.</para> + /// <para>This implementation requires a CPU with AVX1, FMA3, F16C and BMI1 instruction set extensions.</para> + /// </remarks> + Hybrid = 2, + + /// <summary>A reference implementation which uses the original GGML CPU-running code.</summary> + /// <remarks> + /// <para>The build of the native DLL included into this nuget package doesn’t implement this version either.<br/> + /// To enable, edit <c>stdafx.h</c> in Whisper project, change the value of <c>BUILD_BOTH_VERSIONS</c> macro from zero to one, and build the project.</para> + /// <para>This implementation requires a CPU with AVX1, FMA3, and F16C instruction set extensions.</para> + /// </remarks> + Reference = 3, + } +}
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