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-rw-r--r--Whisper/D3D/shaderNames.cpp3
-rw-r--r--Whisper/D3D/shaderNames.h3
2 files changed, 4 insertions, 2 deletions
diff --git a/Whisper/D3D/shaderNames.cpp b/Whisper/D3D/shaderNames.cpp
index 0605828..a631f08 100644
--- a/Whisper/D3D/shaderNames.cpp
+++ b/Whisper/D3D/shaderNames.cpp
@@ -2,7 +2,7 @@
#include "stdafx.h"
#include "shaderNames.h"
-static const std::array<const char*, 39> s_shaderNames =
+static const std::array<const char*, 40> s_shaderNames =
{
"add",
"addInPlace",
@@ -42,6 +42,7 @@ static const std::array<const char*, 39> s_shaderNames =
"softMax",
"softMaxCompat",
"softMaxFixed",
+ "softMaxLong",
"zeroMemory",
};
diff --git a/Whisper/D3D/shaderNames.h b/Whisper/D3D/shaderNames.h
index 5942e72..80fc4fa 100644
--- a/Whisper/D3D/shaderNames.h
+++ b/Whisper/D3D/shaderNames.h
@@ -44,7 +44,8 @@ namespace DirectCompute
softMax = 35,
softMaxCompat = 36,
softMaxFixed = 37,
- zeroMemory = 38,
+ softMaxLong = 38,
+ zeroMemory = 39,
};
const char* computeShaderName( eComputeShader cs );