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-rw-r--r--ComputeShaders/convolutionPrep1.hlsl39
1 files changed, 39 insertions, 0 deletions
diff --git a/ComputeShaders/convolutionPrep1.hlsl b/ComputeShaders/convolutionPrep1.hlsl
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+++ b/ComputeShaders/convolutionPrep1.hlsl
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+// ggml_compute_forward_conv_1d_1s_f16_f32, prepare kernel data (src0)
+// Dispatch [ ne01, ne02, 1 ] thread groups
+Buffer<float> arg0: register( t0 );
+RWBuffer<float> result: register( u0 );
+
+cbuffer Constants: register( b0 )
+{
+ uint4 src0_elements: packoffset( c0 );
+ uint4 src0_strides: packoffset( c1 );
+}
+
+inline uint roundUp32( uint x )
+{
+ return ( x + 31 ) & ( ~31u );
+}
+
+[ numthreads( 32, 1, 1 ) ]
+void main( uint3 group: SV_GroupID, uint thread : SV_GroupIndex )
+{
+ const uint nb01 = src0_strides[ 1 ];
+ const uint nb02 = src0_strides[ 2 ];
+
+ const uint ne00 = src0_elements[ 0 ];
+ const uint ne01 = src0_elements[ 1 ];
+ const uint ew0 = roundUp32( ne01 );
+
+ const uint i02 = group.y;
+ const uint i01 = group.x;
+
+ uint rsi = i02 * nb02 + i01 * nb01;
+ const uint rsiEnd = rsi + ne00;
+ uint rdi = i02 * ew0 * ne00 + i01;
+ rsi += thread;
+ rdi += thread * ew0;
+ const uint rdiInc = 32 * ew0;
+
+ for( ; rsi < rsiEnd; rsi += 32, rdi += rdiInc )
+ result[ rdi ] = arg0[ rsi ];
+} \ No newline at end of file