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authorKonstantin <const@const.me>2023-01-18 20:35:30 +0100
committerKonstantin <const@const.me>2023-01-18 20:35:30 +0100
commit11c399b70c7ad5664b6060b39632e6b9fa815350 (patch)
tree763afed51699017749d3f0398f16928aad7544a4 /WhisperNet/Library.cs
parentad097a744759c6a78e1b33ea9d2b4b2af01c529d (diff)
Optional startup flags to override performance-related defaults for the compute shaders
Diffstat (limited to 'WhisperNet/Library.cs')
-rw-r--r--WhisperNet/Library.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/WhisperNet/Library.cs b/WhisperNet/Library.cs
index 72ecb6e..5bdb0a3 100644
--- a/WhisperNet/Library.cs
+++ b/WhisperNet/Library.cs
@@ -35,7 +35,7 @@ namespace Whisper
/// <remarks>Models are large, depending on user’s disk speed this might take a while, and this function blocks the calling thread.<br/>
/// Consider <see cref="loadModelAsync" /> instead.</remarks>
/// <seealso href="https://huggingface.co/datasets/ggerganov/whisper.cpp" />
- public static iModel loadModel( string path, eModelImplementation impl = eModelImplementation.GPU )
+ public static iModel loadModel( string path, eGpuModelFlags flags = eGpuModelFlags.None, eModelImplementation impl = eModelImplementation.GPU )
{
iModel model;
sLoadModelCallbacks callbacks = default;