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| author | Konstantin <const@const.me> | 2023-01-22 12:30:54 +0100 |
|---|---|---|
| committer | Konstantin <const@const.me> | 2023-01-22 12:30:54 +0100 |
| commit | 8fa57f680f002f4f636da687e40e21225f1ee392 (patch) | |
| tree | 15c9ad0828b1bb1d706fba9ab8192715ef30e7de /Whisper/D3D/shaderNames.cpp | |
| parent | cacec67bb649702db7a877de1b6482a46123f175 (diff) | |
GPU performance, optimized away a few shader dispatches
Diffstat (limited to 'Whisper/D3D/shaderNames.cpp')
| -rw-r--r-- | Whisper/D3D/shaderNames.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Whisper/D3D/shaderNames.cpp b/Whisper/D3D/shaderNames.cpp index b52f5db..0605828 100644 --- a/Whisper/D3D/shaderNames.cpp +++ b/Whisper/D3D/shaderNames.cpp @@ -2,11 +2,12 @@ #include "stdafx.h" #include "shaderNames.h" -static const std::array<const char*, 38> s_shaderNames = +static const std::array<const char*, 39> s_shaderNames = { "add", "addInPlace", "addRepeat", + "addRepeatEx", "addRepeatGelu", "addRepeatScale", "addRows", |
