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authorKonstantin <const@const.me>2023-01-23 14:38:12 +0100
committerKonstantin <const@const.me>2023-01-23 14:38:12 +0100
commit27dfc3428a7016e2d05dd67b6d8b88c0b982baa9 (patch)
treef969d54ebfb266ecf61285a039295a1da37200a0 /Whisper/D3D/shaderNames.cpp
parent01aba39f15a03ed96e034ffc3b6ee9ec12294b0d (diff)
Performance improvement, `softMax` shader
Diffstat (limited to 'Whisper/D3D/shaderNames.cpp')
-rw-r--r--Whisper/D3D/shaderNames.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Whisper/D3D/shaderNames.cpp b/Whisper/D3D/shaderNames.cpp
index 0605828..a631f08 100644
--- a/Whisper/D3D/shaderNames.cpp
+++ b/Whisper/D3D/shaderNames.cpp
@@ -2,7 +2,7 @@
#include "stdafx.h"
#include "shaderNames.h"
-static const std::array<const char*, 39> s_shaderNames =
+static const std::array<const char*, 40> s_shaderNames =
{
"add",
"addInPlace",
@@ -42,6 +42,7 @@ static const std::array<const char*, 39> s_shaderNames =
"softMax",
"softMaxCompat",
"softMaxFixed",
+ "softMaxLong",
"zeroMemory",
};