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authorKonstantin <const@const.me>2023-01-16 14:52:43 +0100
committerKonstantin <const@const.me>2023-01-16 14:52:43 +0100
commit8c4603c73675958efc960fbd4bb599a2909d106a (patch)
tree714dc6fc9a1672d5fd7f89676b97e10959662abc /ComputeShaders/mulMatDotMain.hlsl
parent990a8d0dbaefc996244097397259e92758b15cce (diff)
Source codes
Diffstat (limited to 'ComputeShaders/mulMatDotMain.hlsl')
-rw-r--r--ComputeShaders/mulMatDotMain.hlsl95
1 files changed, 95 insertions, 0 deletions
diff --git a/ComputeShaders/mulMatDotMain.hlsl b/ComputeShaders/mulMatDotMain.hlsl
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+// GGML_TASK_COMPUTE step for matrix*matrix product, where nb01 >= nb00;
+// Dispatch with [ ne11, ne01*ne02*ne03 ] thread groups
+// Each thread group computes a single dot product
+Buffer<float> arg0: register( t0 );
+Buffer<float> arg1: register( t1 );
+RWBuffer<float> result: register( u0 );
+
+cbuffer Constants: register( b0 )
+{
+ uint4 src0_elements: packoffset( c0 );
+ uint4 src0_strides: packoffset( c1 );
+ uint4 src1_elements: packoffset( c2 );
+ uint4 result_elements: packoffset( c4 );
+ uint4 result_strides: packoffset( c5 );
+}
+
+inline uint product( uint3 vec )
+{
+ return vec.x * vec.y * vec.z;
+}
+
+inline uint product( uint4 vec )
+{
+ uint2 tmp = vec.xy * vec.zw;
+ return tmp.x * tmp.y;
+}
+
+inline float dotProductInner( uint i0, uint i1, uint length, uint thread )
+{
+ float res = 0;
+ for( uint i = thread; i < length; i += 32 )
+ res = mad( arg0[ i0 + i ], arg1[ i1 + i ], res );
+ return res;
+}
+
+#include "groupReduce.hlsli"
+
+[numthreads( 32, 1, 1 )]
+void main( uint3 group: SV_GroupID, uint thread : SV_GroupIndex )
+{
+ const uint ne00 = src0_elements.x;
+ const uint ne01 = src0_elements.y;
+ const uint ne02 = src0_elements.z;
+ const uint ne03 = src0_elements.w;
+
+ const uint ne10 = src1_elements.x;
+ const uint ne11 = src1_elements.y;
+ const uint ne12 = src1_elements.z;
+ const uint ne13 = src1_elements.w;
+
+ const int nb00 = src0_strides.x;
+ const int nb01 = src0_strides.y;
+ const int nb02 = src0_strides.z;
+ const int nb03 = src0_strides.w;
+
+ // total rows in src0
+ // const int nr = ne01*ne02*ne03;
+ const uint nr = product( src0_elements.yzw );
+
+ const uint ir = group.y;
+
+ // src0 indices
+ const uint i03 = ir / ( ne02 * ne01 );
+ const uint i02 = ( ir - i03 * ne02 * ne01 ) / ne01;
+ const uint i01 = ( ir - i03 * ne02 * ne01 - i02 * ne01 );
+
+ const uint i13 = i03;
+ const uint i12 = i02;
+
+ const uint i0 = i01;
+ const uint i2 = i02;
+ const uint i3 = i03;
+
+ // src0_row = (ggml_fp16_t *) ((char *) src0->data + (i01*nb01 + i02*nb02 + i03*nb03));
+ // src1_col = wdata + ( i13 * ne12 * ne11 + i12 * ne11 + 0 ) * ne00;
+ const uint src0_row = i01 * nb01 + i02 * nb02 + i03 * nb03;
+ const uint src1_col = ( i13 * ne12 * ne11 + i12 * ne11 ) * ne00;
+
+ const uint ic = group.x;
+ float curr = dotProductInner( src0_row, src1_col + ic * ne00, ne00, thread );
+ horizontalSumCompatNew( thread, curr );
+
+ if( 0 != thread )
+ return;
+
+ const uint nb0 = result_strides.x;
+ const uint nb1 = result_strides.y;
+ const uint nb2 = result_strides.z;
+ const uint nb3 = result_strides.w;
+
+ const uint ne0 = result_elements.x;
+ // float * dst_col = (float *) ((char *) dst->data + (i0*nb0 + 0*nb1 + i2*nb2 + i3*nb3));
+ const uint dst_col = i0 * nb0 + i2 * nb2 + i3 * nb3;
+ result[ dst_col + ic * ne0 ] = curr;
+} \ No newline at end of file