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| author | Konstantin <const@const.me> | 2023-01-16 16:29:15 +0100 |
|---|---|---|
| committer | Konstantin <const@const.me> | 2023-01-16 16:29:15 +0100 |
| commit | 843a2a6ca6ea47c5ac4889a281badfc808d0ea01 (patch) | |
| tree | 307fa5fe556cc04df554404f2a1747ecf302b90b | |
| parent | 012be51811bec6614ad9fbc5e74a449e803267c6 (diff) | |
Comment
| -rw-r--r-- | Whisper/stdafx.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Whisper/stdafx.h b/Whisper/stdafx.h index c84e10d..e08f3ab 100644 --- a/Whisper/stdafx.h +++ b/Whisper/stdafx.h @@ -26,6 +26,7 @@ #define BUILD_BOTH_VERSIONS 0 // Build hybrid model which uses DirectCompute only for the encode step of the algorithm, and decodes on CPU, using AVX SIMD and the Windows' built-in thread pool. +// Disabled because on all computers I have in this house that hybrid model performed worse than D3D11 GPGPU model #define BUILD_HYBRID_VERSION 0 // Enable debug traces. Should be disabled in production, the feature comes with a huge performance overhead. |
