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authorKonstantin <const@const.me>2023-01-16 16:29:15 +0100
committerKonstantin <const@const.me>2023-01-16 16:29:15 +0100
commit843a2a6ca6ea47c5ac4889a281badfc808d0ea01 (patch)
tree307fa5fe556cc04df554404f2a1747ecf302b90b
parent012be51811bec6614ad9fbc5e74a449e803267c6 (diff)
Comment
-rw-r--r--Whisper/stdafx.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/Whisper/stdafx.h b/Whisper/stdafx.h
index c84e10d..e08f3ab 100644
--- a/Whisper/stdafx.h
+++ b/Whisper/stdafx.h
@@ -26,6 +26,7 @@
#define BUILD_BOTH_VERSIONS 0
// Build hybrid model which uses DirectCompute only for the encode step of the algorithm, and decodes on CPU, using AVX SIMD and the Windows' built-in thread pool.
+// Disabled because on all computers I have in this house that hybrid model performed worse than D3D11 GPGPU model
#define BUILD_HYBRID_VERSION 0
// Enable debug traces. Should be disabled in production, the feature comes with a huge performance overhead.