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authorKonstantin <const@const.me>2023-02-08 12:36:25 +0100
committerKonstantin <const@const.me>2023-02-08 12:36:25 +0100
commit1da6f30fadaf1ebca3730bcc3f9f05d43e326c6b (patch)
treedd3354a81d105d0eba9d9e831bb0747e1efaafeb
parent8ae803d365e9bd844e454026d4ab812d172008bf (diff)
API documentation
-rw-r--r--WhisperNet/API/iAudioBuffer.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/WhisperNet/API/iAudioBuffer.cs b/WhisperNet/API/iAudioBuffer.cs
index c4e86b9..2747c8f 100644
--- a/WhisperNet/API/iAudioBuffer.cs
+++ b/WhisperNet/API/iAudioBuffer.cs
@@ -5,7 +5,8 @@ namespace Whisper
{
/// <summary>A buffer with a chunk of audio.</summary>
/// <remarks>Note the interface supports both marshaling directions.<br/>
- /// I have not tested, but you should be able to implement this interface in C#, to supply PCM audio data to the native code.</remarks>
+ /// You can implement this interface in C#, to supply PCM audio data to the native code.</remarks>
+ /// <seealso href="https://gist.github.com/Const-me/082c8d96eb10b76058c5dd9c68b5bfe1" />
[ComInterface( "013583aa-c9eb-42bc-83db-633c2c317051", eMarshalDirection.BothWays )]
public interface iAudioBuffer: IDisposable
{